Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Light Yagami / Isis vs Stand Up And Shout / Loki vs ronin / Freyr vs Kenjizilla / Oranos vs Zac involker / Hades vs Hercules / Hades vs Xerebinha / Tezcatlipoca vs Hazity / Demeter vs Semente / Shennong vs Salahuddin / Thor vs Pudim / Hades vs Hoenir / Hades

Ranked 1v1 10 hours ago

Watering Hole map preview
Map Watering Hole
Defeated
Light YagamiIsis
Pre-match Elo975
Win probability
46:52 Match length
Defeated
Stand Up And ShoutLoki
Pre-match Elo1005
Win probability
Defeated
roninFreyr
Pre-match Elo1033
Win probability
Defeated
KenjizillaOranos
Pre-match Elo914
Win probability
Defeated
Zac involkerHades
Pre-match Elo1068
Win probability
Defeated
HerculesHades
Pre-match Elo1052
Win probability
Defeated
XerebinhaTezcatlipoca
Pre-match Elo1000
Win probability
Defeated
HazityDemeter
Pre-match Elo913
Win probability
Defeated
SementeShennong
Pre-match Elo1120
Win probability
Defeated
SalahuddinThor
Pre-match Elo1017
Win probability
Defeated
PudimHades
Pre-match Elo1010
Win probability
Winner
HoenirHades
Pre-match Elo1000
Win probability
Defeat
Elo975
EAPM23.7
Military85
Pressure8:32Migdol Stronghold
Expansion
Market5700
Classical 4:34* Clicked 3:34
Heroic 7:11* Clicked 5:56
Mythic 16:09* Clicked 14:09
Defeat
Elo1005
EAPM176.6
Military2429
Pressure3:44Hersir trained
Expansion4:53
Market36400
Classical 4:32* Clicked 3:32
Heroic 11:30* Clicked 10:14
Mythic 14:08* Clicked 12:08

ronin

Freyr

Defeat
Elo1033
EAPM122.2
Military1570
Pressure3:54Hersir trained
Expansion5:41
Market63700
Classical 4:58* Clicked 3:58
Heroic 10:24* Clicked 9:09
Mythic 14:56* Clicked 12:56

Kenjizilla

Oranos

Defeat
Elo914
EAPM40.7
Military190
Pressure8:07Military Barracks
Expansion10:13
Market33400
Classical 3:19* Clicked 2:19
Heroic 9:47* Clicked 8:32
Mythic 14:49* Clicked 12:49

Zac involker

Hades

Defeat
Elo1068
EAPM61.0
Military957
Pressure7:34Archery Range
Expansion4:58
Market5700
Classical 4:24* Clicked 3:24
Heroic 10:51* Clicked 9:36
Mythic 12:51* Clicked 10:51

Hercules

Hades

Defeat
Elo1052
EAPM14.1
Military140
Pressure5:06Military Academy
Expansion7:00
Market2500
Classical 5:00* Clicked 4:00
Heroic Not reached
Mythic Not reached

Xerebinha

Tezcatlipoca

Defeat
Elo1000
EAPM31.3
Military209
Pressure5:24Warrior Priest trained
Expansion8:36
Market3000
Classical 4:44* Clicked 3:44
Heroic 7:54* Clicked 6:39
Mythic 5:53* Clicked 3:53

Hazity

Demeter

Defeat
Elo913
EAPM33.5
Military135
Pressure7:02Archery Range
Expansion6:26
Market5700
Classical 4:25* Clicked 3:25
Heroic 10:24* Clicked 9:09
Mythic 15:03* Clicked 13:03

Semente

Shennong

Defeat
Elo1120
EAPM37.5
Military638
Pressure9:28Imperial Academy
Expansion11:15
Market2800
Classical 3:36* Clicked 2:36
Heroic 10:33* Clicked 9:18
Mythic 15:22* Clicked 13:22

Salahuddin

Thor

Defeat
Elo1017
EAPM17.4
Military206
Pressure4:38Hersir trained
Expansion9:30
Market0
Classical 5:20* Clicked 4:20
Heroic 11:35* Clicked 10:20
Mythic 13:17* Clicked 11:17

Pudim

Hades

Defeat
Elo1010
EAPM25.4
Military192
Pressure6:44Military Academy
Expansion5:32
Market0
Classical 4:36* Clicked 3:36
Heroic 14:35* Clicked 13:20
Mythic 18:43* Clicked 16:43

Hoenir

Hades

Victory
Elo1000
EAPM12.6
Military92
Pressure4:58Archery Range
Expansion7:06
Market0
Classical 4:39* Clicked 3:39
Heroic 11:04* Clicked 9:49
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

Light Yagami

Ranked Match0

Stand Up And Shout

Ranked Match0

ronin

Ranked Match0

Kenjizilla

Ranked Match0

Zac involker

Ranked Match0

Hercules

Ranked Match0

Xerebinha

Ranked Match0

Hazity

Ranked Match0

Semente

Ranked Match0

Salahuddin

Ranked Match0

Pudim

Ranked Match0

Hoenir

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time Light YagamiStand Up And ShoutroninKenjizillaZac involkerHerculesXerebinhaHazitySementeSalahuddinPudimHoenir
Key technologyPickaxe
Key technologyPickaxe
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
First military pressureHersir trained
Hersir9 training queues · 3:44–4:56
First military pressureHersir trained
Hersir12 training queues · 3:54–4:50
ClassicalAge transition
ClassicalAge transition
Farm transition3:54–4:30 · 6 farms clustered
God powerProsperous Seeds
ClassicalAge transition
ArmoryArmory
ClassicalAge transition
Town / Village CenterTown Center
ClassicalAge transition
ClassicalAge transition
Town / Village CenterTown Center
God powerObsidian Mirror
ClassicalAge transition
ClassicalAge transition
God powerEarth Wall
God powerProsperous Seeds
First military pressureHersir trained
Hersir5 training queues · 4:38–5:52
ClassicalAge transition
ClassicalAge transition
First military pressureArchery Range
Key technologyHand Axe
Key technologyHand Axe
Key technologyHusbandry
Town / Village CenterTown Center
Throwing Axeman4 training queues · 5:57–6:55
ClassicalAge transition
First military pressureMilitary Academy
First military pressureWarrior Priest trained
Warrior Priest3 training queues · 5:24–6:56
MythicAge transition
Key technologyHand Axe
God powerProsperous Seeds
Key technologyHand Axe
Dao Swordsman12 training queues · 5:28–6:43
ClassicalAge transition
Key technologyHand Axe
Key technologyHusbandry
Town / Village CenterTown Center
Key technologyPickaxe
Key technologyHand Axe
Toxotes2 training queues · 5:42–5:42
Key technologyHand Axe
Key technologyHusbandry
God powerProsperity
Hersir4 training queues · 6:17–6:45
God powerAsgardian Bastion
Town / Village CenterVillage Center
God powerSentinel
Key technologyHand Axe
MarketMarket
Key technologyHand Axe
Key technologyPickaxe
Town / Village CenterTown Center
First military pressureMilitary Academy
HeroicAge transition
Town / Village CenterVillage Center
Hersir2 training queues · 7:20–7:20
ArmoryArmory
First military pressureArchery Range
Town / Village CenterTown Center
HeroicAge transition
First military pressureArchery Range
ArmoryArmory
Fire Archer6 training queues · 7:35–8:03
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyHusbandry
Town / Village CenterTown Center
Key technologyShaft Mine
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
DockDock
Key technologyHeavy Camel Riders
Town / Village CenterVillage Center
Berserk15 training queues · 8:26–8:26
Throwing Axeman18 training queues · 8:45–8:50
Key technologyHand Axe
First military pressureMilitary Barracks
God powerValor
MarketMarket
God powerValor
Key technologyPickaxe
MarketMarket
Key technologyHusbandry
Key technologyPickaxe
Town / Village CenterVillage Center
MarketMarket
Hoplite89 training queues · 8:38–13:12
Hippeus2 training queues · 8:39–9:20
Toxotes2 training queues · 8:39–9:20
Town / Village CenterTown Center
Dao Swordsman2 training queues · 8:03–8:03
Hersir3 training queues · 8:09–8:23
Key technologyMedium Infantry
Throwing Axeman5 training queues · 8:12
Toxotes11 training queues · 8:27–9:25
Hoplite105 training queues · 8:27–15:21
Toxotes14 training queues · 8:33–9:42
Key technologyMedium Archers
ArmoryArmory
Siege Tower4 training queues · 9:13–10:38
Camel Rider19 training queues · 9:18–13:29
Key technologyCopper Shields
ArmoryArmory
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Huskarl11 training queues · 9:18–12:15
Berserk22 training queues · 9:19–13:33
Throwing Axeman42 training queues · 9:24–14:18
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Infantry
Oracle2 training queues · 9:15–10:23
Farm transition9:44–9:46 · 5 farms clustered
HeroicAge transition
ArmoryArmory
Key technologyPlow
Farm transition9:31–10:44 · 25 farms clustered
Key technologyMedium Archers
Key technologyShaft Mine
Shorn One2 training queues · 9:47–10:49
Key technologyPickaxe
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyPlow
ArmoryArmory
First military pressureImperial Academy
Fire Archer6 training queues · 9:36–9:36
Dao Swordsman3 training queues · 9:37–9:38
Ge Halberdier2 training queues · 9:39–9:39
Town / Village CenterTown Center
Key technologyPickaxe
Key technologyBronze Weapons
Farm transition9:56–10:24 · 3 farms clustered
Farm transition9:58–10:57 · 14 farms clustered
Chariot Archer8 training queues · 10:38–12:32
God powerAncestors
God powerEclipse
Throwing Axeman5 training queues · 10:23
Town / Village CenterTown Center
Farm transition10:39–11:48 · 37 farms clustered
Key technologyPlow
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Weapons
Hersir3 training queues · 10:49–11:18
Berserk30 training queues · 10:55–11:36
Raiding Cavalry2 training queues · 10:05–10:05
Hersir3 training queues · 10:06–10:51
MarketMarket
HeroicAge transition
God powerTempest
God powerValor
Town / Village CenterTown Center
God powerHesperides Tree
DockDock
Key technologyShaft Mine
Key technologyShaft Mine
God powerValor
Key technologyPlow
HeroicAge transition
ArmoryArmory
ArmoryArmory
Key technologyMedium Cavalry
God powerRestoration
Hippeus4 training queues · 10:47–11:18
Town / Village CenterTown Center
Key technologyBow Saw
Jaguar Rider9 training queues · 10:18–11:58
Town / Village CenterTown Center
HeroicAge transition
Fortress-tier buildingFortress
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyBow Saw
Key technologyHusbandry
Key technologyMedium Infantry
Key technologyMedium Archers
HeroicAge transition
Hersir7 training queues · 10:45–10:48
Throwing Axeman40 training queues · 10:47–12:29
Berserk5 training queues · 10:47
Key technologyPlow
Toxotes62 training queues · 10:59–15:22
Key technologyPlow
Key technologyHusbandry
Hippeus6 training queues · 10:21–10:22
Key technologyMedium Cavalry
Minotaur4 training queues · 10:44–11:51
Scorpion Man3 training queues · 11:21–12:10
Fortress-tier buildingMigdol Stronghold
Key technologyMedium Axemen
Axeman28 training queues · 11:40–13:48
HeroicAge transition
Key technologyBow Saw
Key technologyBow Saw
Fortress-tier buildingHill Fort
Battle Boar3 training queues · 11:44–11:44
Fortress-tier buildingHill Fort
Huskarl3 training queues · 11:57–11:57
Key technologyBronze Armor
Key technologyBronze Weapons
Portable Ram3 training queues · 11:01–11:25
God powerAsgardian Bastion
Key technologyPlow
Key technologyBronze Shields
Key technologyHeavy Infantry
Hirdman3 training queues · 11:26–11:26
Fortress-tier buildingHill Fort
Godi5 training queues · 11:53–11:53
God powerHesperides Tree
Dryad2 training queues · 11:05–11:06
Trade route startedCaravan Atlantean queued
God powerValor
Fortress-tier buildingPalace
Town / Village CenterTown Center
ArmoryArmory
Fortress-tier buildingFortress
Key technologyBow Saw
Hoplite40 training queues · 11:58–15:13
Peltast25 training queues · 11:59–13:43
Toxotes37 training queues · 11:05–13:48
God powerSentinel
Key technologyCrenellations
Eagle Warrior9 training queues · 11:12–12:45
Town / Village CenterTown Center
Toxotes14 training queues · 11:11–13:15
Town / Village CenterTown Center
Key technologyBow Saw
Key technologyBow Saw
HeroicAge transition
Farm transition11:40–12:20 · 31 farms clustered
Key technologyPlow
God powerPestilence
Key technologyHand Axe
HeroicAge transition
Key technologyHeavy Chariot Archers
Key technologyHeavy Chariot Archers
ArmoryArmory
DockDock
DockDock
Jarl8 training queues · 12:15–12:18
Farm transition12:24–13:28 · 34 farms clustered
Key technologyCrenellations
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyBow Saw
Oracle2 training queues · 12:06–12:06
God powerValor
God powerValor
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Toxotes5 training queues · 12:18
DockDock
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyMedium Archers
ArmoryArmory
MythicAge transition
Petrobolos3 training queues · 12:57–13:26
Minotaur2 training queues · 12:36–13:14
MarketMarket
ArmoryArmory
Otontin4 training queues · 12:32–12:46
Warrior Priest2 training queues · 12:46–12:46
MarketMarket
MarketMarket
Key technologyHeavy Archers
Key technologyHeavy Infantry
Farm transition12:26–13:36 · 11 farms clustered
Key technologyBallistics
MarketMarket
Dao Swordsman25 training queues · 12:13–12:13
Pioneer4 training queues · 12:14–12:14
Wuzu Javelineer4 training queues · 12:15–12:15
Fire Archer4 training queues · 12:16–12:16
Trade route startedCaravan Chinese queued
Berserk10 training queues · 12:29–12:30
Fortress-tier buildingHill Fort
Key technologyShaft Mine
Key technologyMedium Archers
Fortress-tier buildingFortress
MarketMarket
Key technologyBronze Shields
Key technologyBronze Armor
Hippeus13 training queues · 12:32–14:29
Petrobolos8 training queues · 12:52–13:27
MarketMarket
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Portable Ram4 training queues · 13:23–13:23
God powerNidhogg
Key technologyIron Shields
Key technologyIron Weapons
Hersir4 training queues · 13:40–13:40
Berserk99 training queues · 13:41–19:05
Throwing Axeman10 training queues · 13:43–14:33
Town / Village CenterTown Center
Key technologyBronze Weapons
Key technologyBronze Armor
Huskarl253 training queues · 13:32–19:24
Portable Ram14 training queues · 13:45–14:18
MarketMarket
Key technologyHeavy Infantry
Contarius5 training queues · 13:15
Destroyer13 training queues · 13:16–16:08
God powerValor
Arcus5 training queues · 13:49
Key technologyBronze Weapons
Key technologyBronze Armor
God powerValor
God powerPlenty Vault
Key technologyChampion Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Toxotes5 training queues · 13:56
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Town / Village CenterVillage Center
God powerLullaby
Key technologyCrenellations
Town / Village CenterTown Center
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
God powerProsperous Seeds
Jiang Zi Ya2 training queues · 13:50–13:50
Sage4 training queues · 13:50–13:51
Pioneer9 training queues · 13:52–13:55
Fire Archer7 training queues · 13:53–14:02
White Horse Cavalry6 training queues · 14:00–14:06
MythicAge transition
Fortress-tier buildingHill Fort
God powerHealing Spring
Throwing Axeman55 training queues · 13:51–15:13
Portable Ram10 training queues · 13:51–14:14
Berserk60 training queues · 13:51–15:15
ArmoryArmory
Chiron2 training queues · 13:15–14:13
God powerRestoration
God powerCurse
Toxotes12 training queues · 13:43–14:31
Peltast7 training queues · 13:43–13:44
Key technologyHeavy Archers
Minotaur4 training queues · 13:58–13:58
Key technologyPlow
Fortress-tier buildingMigdol Stronghold
DockDock
Farm transition14:49–15:50 · 18 farms clustered
MythicAge transition
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
Portable Ram2 training queues · 14:38–14:39
God powerUndermine
Town / Village CenterTown Center
Town / Village CenterVillage Center
Town / Village CenterTown Center
Ballista6 training queues · 14:39–14:39
Fafnir3 training queues · 14:40–15:54
MythicAge transition
Key technologyBronze Wall
Key technologyMedium Archers
Dryad19 training queues · 14:15–16:07
Fortress-tier buildingPalace
Fortress-tier buildingPalace
MythicAge transition
Fortress-tier buildingFortress
Hypaspist5 training queues · 14:05
God powerRestoration
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Jaguar Rider30 training queues · 14:10–17:20
Eagle Warrior31 training queues · 14:10–17:06
Shorn One3 training queues · 14:20–14:20
Farm transition14:27–15:11 · 13 farms clustered
Medusa10 training queues · 14:23–16:37
God powerLightning Storm
Key technologyChampion Infantry
Key technologyChampion Archers
Toxotes14 training queues · 14:42–15:28
Fortress-tier buildingFortress
Dao Swordsman5 training queues · 14:03–14:03
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Wuzu Javelineer4 training queues · 14:36–14:36
God powerDwarven Mine
God powerFrost
Troll3 training queues · 14:16–14:57
God powerFimbulwinter
Fortress-tier buildingFortress
Peltast5 training queues · 14:11
Town / Village CenterTown Center
Key technologyShaft Mine
HeroicAge transition
Hypaspist6 training queues · 14:04–14:05
Hoplite6 training queues · 14:04–14:30
Key technologyMedium Infantry
Key technologyMedium Infantry
Achilles4 training queues · 14:13–14:34
God powerSentinel
Fortress-tier buildingMigdol Stronghold
God powerProsperity
Godi17 training queues · 15:17–16:12
MarketMarket
MarketMarket
God powerFlaming Weapons
Key technologyIron Weapons
Berserk130 training queues · 15:13–18:17
God powerGullinbursti
God powerInferno
Fortress-tier buildingPalace
Key technologyHeavy Archers
Key technologyBronze Shields
Murmillo5 training queues · 15:22
God powerValor
God powerVortex
God powerTitan Gate
Toxotes5 training queues · 15:13
Fortress-tier buildingFortress
Town / Village CenterTown Center
Town / Village CenterTown Center
Otontin11 training queues · 15:01–17:06
Quinametzin7 training queues · 15:19–17:05
Warrior Priest8 training queues · 15:21–17:06
Shorn One13 training queues · 15:42–17:21
MythicAge transition
Hoplite12 training queues · 15:07–16:06
Hypaspist6 training queues · 15:07–16:06
Trade route startedCaravan Greek queued
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyIron Weapons
Peltast4 training queues · 15:28–15:29
God powerCommunal Hearth
Amazon Archer12 training queues · 15:51–15:53
MythicAge transition
Key technologyChampion Cavalry
Key technologyCrenellations
Petrobolos2 training queues · 15:04–15:04
Key technologyHeavy Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
MythicAge transition
Chariot Archer5 training queues · 16:19
Camel Rider5 training queues · 16:35
Axeman10 training queues · 16:35–16:49
Throwing Axeman3 training queues · 16:20–16:21
Portable Ram19 training queues · 16:32–18:00
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
Godi15 training queues · 16:37–16:37
Hersir42 training queues · 16:46–17:54
Fanatic9 training queues · 16:08–16:32
Transport Ship Atlantean2 training queues · 16:46–17:12
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerStarfall
Ocelotl Warrior4 training queues · 16:24–16:52
Key technologyHeavy Nobles Hut Soldiers
Petrobolos4 training queues · 16:03–16:55
Key technologyIron Armor
Key technologyIron Shields
Helepolis2 training queues · 16:22–16:54
Town / Village CenterTown Center
God powerProsperous Seeds
Town / Village CenterTown Center
God powerTitan Gate
Key technologyBronze Armor
Key technologyBronze Weapons
Town / Village CenterTown Center
God powerCurse
God powerCurse
God powerCurse
God powerCurse
God powerCurse
God powerUndermine
Fortress-tier buildingHill Fort
Town / Village CenterTown Center
Town / Village CenterTown Center
Throwing Axeman37 training queues · 17:55–21:03
Throwing Axeman7 training queues · 17:06–18:15
Fortress-tier buildingHill Fort
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyIron Wall
God powerUnderworld Passage
Hoplite85 training queues · 17:13–22:39
Hypaspist20 training queues · 17:13–18:48
Toxotes80 training queues · 17:13–22:38
Fortress-tier buildingFortress
Peltast25 training queues · 17:36–19:00
Town / Village CenterTown Center
Fortress-tier buildingFortress
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingFortress
Hypaspist2 training queues · 17:26–17:26
Toxotes5 training queues · 17:33–17:33
Amazon Archer10 training queues · 17:45–18:54
Fortress-tier buildingFortress
Key technologyIron Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyCrenellations
God powerEarth Wall
Tiger Cavalry145 training queues · 17:38–24:19
God powerSentinel
God powerSentinel
Key technologyBallistics
Hirdman26 training queues · 18:18–19:04
Godi110 training queues · 18:19–21:26
Huskarl8 training queues · 18:40–19:27
DockDock
Godi5 training queues · 18:18–18:18
Ballista95 training queues · 18:18–20:16
Portable Ram2 training queues · 18:18–18:18
God powerAsgardian Bastion
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingPalace
Key technologyChampion Infantry
ArmoryArmory
DockDock
Fire Siphon5 training queues · 18:46–18:47
Fanatic4 training queues · 18:47–18:47
Dryad2 training queues · 18:54–19:11
Fortress-tier buildingFortress
Ajax7 training queues · 18:17–19:00
Helepolis10 training queues · 18:32–20:11
MarketMarket
MarketMarket
God powerTitan Gate
Medusa2 training queues · 18:01–18:02
Fortress-tier buildingFortress
Orpheus2 training queues · 18:25–18:55
Petrobolos4 training queues · 18:32–18:53
Hypaspist4 training queues · 18:47–18:48
Axe Cart2 training queues · 18:24–18:24
White Horse Cavalry5 training queues · 18:25–18:25
Fire Archer36 training queues · 18:48–19:41
Dao Swordsman5 training queues · 18:48
Pioneer16 training queues · 18:49–18:49
God powerDrought Land
MythicAge transition
Hersir6 training queues · 19:18–19:19
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
MarketMarket
MarketMarket
MarketMarket
Town / Village CenterTown Center
Trade route startedCaravan Norse queued
Key technologyChampion Cavalry
Stymphalian Bird3 training queues · 19:23–19:24
Oracle2 training queues · 19:25–19:25
Town / Village CenterTown Center
Warrior Priest20 training queues · 19:30–20:51
Town / Village CenterTown Center
God powerCorrupted Ground
God powerCorrupted Ground
Eagle Warrior10 training queues · 19:52–21:14
DockDock
Transport Ship Greek5 training queues · 19:57–21:07
God powerYinglongs Wrath
Wuzu Javelineer23 training queues · 19:42–20:27
God powerEarth Wall
Jarl20 training queues · 20:01–21:57
Key technologyMedium Cavalry
God powerFlaming Weapons
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
Hirdman11 training queues · 20:36–20:44
Town / Village CenterTown Center
Berserk26 training queues · 20:50–22:00
Town / Village CenterTown Center
DockDock
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Town / Village CenterVillage Center
Town / Village CenterTown Center
Gastraphetoros127 training queues · 20:11–29:21
Town / Village CenterTown Center
Jaguar Rider23 training queues · 20:04–21:43
Shorn One3 training queues · 20:05–20:05
DockDock
Dao Swordsman21 training queues · 20:25–20:26
Pioneer29 training queues · 20:57–21:21
Key technologyHeavy Cavalry
Key technologyChampion Cavalry
Key technologyChampion Cavalry
Key technologyChampion Cavalry
Trade route startedCaravan Norse queued
Town / Village CenterTown Center
Berserk16 training queues · 21:12–21:19
Hersir2 training queues · 21:18–21:18
Huskarl2 training queues · 21:19–21:19
Town / Village CenterTown Center
Oracle4 training queues · 21:07–21:08
Dryad4 training queues · 21:12–22:30
Fire Siphon10 training queues · 21:52–22:54
Fanatic5 training queues · 21:53
WonderWonder
Town / Village CenterTown Center
God powerStarfall
Town / Village CenterTown Center
WonderWonder
MarketMarket
God powerEarth Wall
Fire Archer10 training queues · 21:22–21:23
Hirdman15 training queues · 22:04–22:04
Town / Village CenterTown Center
MarketMarket
Town / Village CenterTown Center
Ballista7 training queues · 22:15–22:15
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
God powerVortex
God powerPlenty Vault
God powerLullaby
Warrior Priest5 training queues · 22:21–22:53
Ocelotl Warrior6 training queues · 22:44–22:45
God powerObsidian Mirror
Shorn One3 training queues · 22:55–22:55
Hoplite2 training queues · 22:11–22:11
Dao Swordsman31 training queues · 22:04–23:20
White Horse Cavalry9 training queues · 22:06–22:15
MarketMarket
DockDock
Jormun Elver3 training queues · 23:12–23:12
Godi31 training queues · 23:21–23:21
Town / Village CenterTown Center
Berserk728 training queues · 23:36–40:20
Transport Ship Norse2 training queues · 23:54–23:54
Town / Village CenterTown Center
Town / Village CenterTown Center
DockDock
Town / Village CenterTown Center
God powerValor
Stymphalian Bird2 training queues · 23:45–23:45
Town / Village CenterTown Center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Achilles5 training queues · 23:56
Ajax5 training queues · 23:56
Perseus5 training queues · 23:56
Toxotes55 training queues · 23:56–27:26
Hoplite110 training queues · 23:57–29:20
Town / Village CenterTown Center
Wuzu Javelineer25 training queues · 23:19–23:19
Fire Archer21 training queues · 23:44–23:44
God powerEarth Wall
Town / Village CenterTown Center
Jarl69 training queues · 24:04–26:07
Key technologyChampion Cavalry
Key technologyChampion Cavalry
Key technologyChampion Cavalry
Key technologyChampion Cavalry
Fortress-tier buildingHill Fort
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Kraken2 training queues · 24:06–24:06
Transport Ship Norse4 training queues · 24:08–24:08
Ballista12 training queues · 24:29–25:11
Berserk20 training queues · 24:29–25:20
Town / Village CenterTown Center
Town / Village CenterTown Center
Fanatic10 training queues · 24:10–24:36
Contarius5 training queues · 24:11
Oracle3 training queues · 24:14–24:14
DockDock
God powerValor
DockDock
Fortress-tier buildingFortress
MarketMarket
Town / Village CenterTown Center
Fortress-tier buildingFortress
God powerUnderworld Passage
Hoplite6 training queues · 24:09–24:12
Icarus2 training queues · 24:52–25:22
Orpheus2 training queues · 24:52–25:22
God powerUndermine
God powerNidhogg
Portable Ram3 training queues · 25:21–25:22
God powerAsgardian Bastion
Throwing Axeman5 training queues · 25:12–25:12
Town / Village CenterTown Center
God powerTitan Gate
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyBallistics
Murmillo5 training queues · 25:21
Arcus10 training queues · 25:26–25:26
Ajax5 training queues · 25:21
Hypaspist20 training queues · 25:23–27:06
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerCommunal Hearth
Fire Archer51 training queues · 25:04–26:35
Wuzu Javelineer32 training queues · 25:23–25:24
Godi15 training queues · 26:50–27:03
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyIron Armor
Key technologyIron Shields
MarketMarket
MarketMarket
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fanatic30 training queues · 26:07–26:22
Fire Siphon10 training queues · 26:21–26:21
God powerVortex
Fortress-tier buildingPalace
Helepolis5 training queues · 26:07
Trade route startedCaravan Greek queued
Chiron5 training queues · 26:35
Fortress-tier buildingFortress
Tiger Cavalry11 training queues · 26:18–26:19
God powerEarth Wall
DockDock
Key technologyCrenellations
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
WonderWonder
Berserk15 training queues · 27:02–27:02
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyChampion Archers
God powerUnderworld Passage
Perseus10 training queues · 27:04–28:02
Peltast10 training queues · 27:05–27:06
Key technologyCrenellations
Dao Swordsman55 training queues · 27:36–27:50
Ballista3 training queues · 28:02–28:02
God powerTitan Gate
DockDock
Jormun Elver4 training queues · 28:35–28:35
Key technologyChampion Cavalry
Key technologyBallistics
Town / Village CenterTown Center
Fanatic5 training queues · 28:14–28:14
Town / Village CenterTown Center
Town / Village CenterTown Center
DockDock
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
God powerUndermine
WonderWonder
God powerAsgardian Bastion
Fortress-tier buildingFortress
God powerEarth Wall
DockDock
DockDock
Fortress-tier buildingHill Fort
DockDock
DockDock
Transport Ship Norse2 training queues · 30:37–30:54
Jarl73 training queues · 30:47–33:06
Fortress-tier buildingHill Fort
Ballista5 training queues · 30:25
Godi2 training queues · 30:25–30:25
Berserk116 training queues · 30:25–35:25
Huskarl5 training queues · 30:26
Fafnir55 training queues · 30:48–36:03
God powerUnderworld Passage
God powerPlenty Vault
Achilles11 training queues · 30:50–32:43
Chiron10 training queues · 30:50–31:13
Ajax15 training queues · 30:50–31:13
Perseus10 training queues · 30:51–30:51
Hoplite65 training queues · 30:51–34:01
Toxotes5 training queues · 30:51
Hypaspist5 training queues · 30:52
God powerUnderworld Passage
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Throwing Axeman83 training queues · 31:23–35:10
Town / Village CenterTown Center
Hersir128 training queues · 31:45–36:53
Ballista60 training queues · 31:46–35:09
Godi30 training queues · 31:56–31:57
Fortress-tier buildingFortress
Gastraphetoros30 training queues · 31:14–33:28
Colossus6 training queues · 31:27–31:28
God powerUnderworld Passage
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Godi360 training queues · 32:45–38:07
Town / Village CenterTown Center
Rock Giant2 training queues · 32:12–32:12
God powerInferno
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
God powerUnderworld Passage
God powerRestoration
Perseus5 training queues · 32:25
Toxotes15 training queues · 32:26–33:28
Peltast40 training queues · 32:26–34:01
Hypaspist25 training queues · 32:34–33:29
God powerPlenty Vault
DockDock
Ajax5 training queues · 32:43
Chiron5 training queues · 32:43
Colossus6 training queues · 32:43–34:01
Fortress-tier buildingHill Fort
Huskarl2 training queues · 33:22–33:22
Town / Village CenterTown Center
Mountain Giant35 training queues · 33:42–33:42
God powerNidhogg
Town / Village CenterTown Center
God powerAsgardian Bastion
Huskarl25 training queues · 33:39–34:05
God powerInferno
Fortress-tier buildingFortress
Town / Village CenterTown Center
God powerSentinel
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerUndermine
Town / Village CenterTown Center
Throwing Axeman47 training queues · 34:53–37:48
God powerTempest
God powerInferno
Town / Village CenterTown Center
Ajax5 training queues · 34:01
God powerSentinel
God powerFlaming Weapons
Jarl2 training queues · 35:04–35:04
God powerInferno
God powerTempest
God powerAsgardian Bastion
God powerAsgardian Bastion
God powerAsgardian Bastion
Godi8 training queues · 35:24–35:24
Town / Village CenterTown Center
God powerGullinbursti
God powerInferno
God powerUndermine
God powerNidhogg
God powerNidhogg
Town / Village CenterTown Center
Huskarl16 training queues · 36:03–38:27
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Throwing Axeman30 training queues · 36:46–40:50
Portable Ram2 training queues · 36:46–36:57
Berserk30 training queues · 36:53–38:47
Ballista19 training queues · 36:57–38:47
Jarl2 training queues · 36:58–36:58
Jarl237 training queues · 37:14–41:34
Town / Village CenterTown Center
God powerTitan Gate
Town / Village CenterTown Center
Town / Village CenterTown Center
God powerUndermine
God powerFlaming Weapons
God powerSpy
Fafnir17 training queues · 38:26–40:50
Town / Village CenterTown Center
Town / Village CenterTown Center
DockDock
DockDock
Transport Ship Norse3 training queues · 39:35–39:36
Town / Village CenterVillage Center
Town / Village CenterTown Center
God powerUndermine
God powerNidhogg
Godi7 training queues · 39:19–40:21
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Godi3 training queues · 40:29–40:29
Town / Village CenterTown Center
God powerGullinbursti
God powerTempest
God powerInferno
Berserk13 training queues · 40:21–40:51
Raiding Cavalry5 training queues · 40:21–40:22
Jarl2 training queues · 40:22–40:22
Town / Village CenterTown Center
Huskarl5 training queues · 40:50
Portable Ram5 training queues · 40:50
Ballista10 training queues · 41:14–41:14
God powerInferno
God powerTempest
Town / Village CenterTown Center
Fortress-tier buildingHill Fort
Berserk73 training queues · 42:06–42:48
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Godi9 training queues · 43:04–43:04
DockDock
Transport Ship Norse5 training queues · 43:14–44:33
Fafnir3 training queues · 43:18–44:09
Dryad5 training queues · 43:18
Huskarl8 training queues · 43:19–44:10
Throwing Axeman10 training queues · 43:20–43:20
Town / Village CenterTown Center
Town / Village CenterTown Center
DockDock
Berserk207 training queues · 44:25–46:39
Town / Village CenterTown Center
Town / Village CenterTown Center
Berserk30 training queues · 44:11–44:11
Hersir35 training queues · 44:12–44:13
God powerTempest
God powerGullinbursti
God powerInferno
DockDock
Transport Ship Norse5 training queues · 45:49–45:49
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Town / Village CenterTown Center
Dryad3 training queues · 45:47–45:47
Ballista3 training queues · 45:47–45:47
Berserk5 training queues · 45:48–45:48
God powerInferno
God powerTempest
God powerGullinbursti
God powerInferno
God powerTempest

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

BastLight Yagami
ClassicalAge
HeimdallStand Up And Shout
Ullrronin
PrometheusKenjizilla
AthenaZac involker
AthenaHercules
HuehuecoyotlXerebinha
AresHazity
HoutuSemente
ForsetiSalahuddin
AresPudim
AthenaHoenir
NephthysLight Yagami
HeroicAge
BragiStand Up And Shout
Aegirronin
TheiaKenjizilla
ApolloZac involker
Not reachedHercules
CoyolxauhquiXerebinha
HestiaHazity
NubaSemente
SkadiSalahuddin
AphroditePudim
AphroditeHoenir
OsirisLight Yagami
MythicAge
HelStand Up And Shout
Vidarronin
HeliosKenjizilla
HephaestusZac involker
Not reachedHercules
XolotlXerebinha
HeraHazity
HuangdiSemente
TyrSalahuddin
HephaestusPudim
Not reachedHoenir

At a glance

Key signals

Fastest Classical3:19*Kenjizilla
Fastest Heroic7:11*Light Yagami
Fastest Mythic5:53*Xerebinha
First pressure3:44Stand Up And Shout · Hersir trained
First extra TC4:53Stand Up And Shout · Town Center
Fortress timing8:32Light Yagami · Migdol Stronghold
Market timing6:10Xerebinha · Market
Armory timing0:10Salahuddin · Dwarven Armory
Farm transition3:54–4:30Semente · 6 farms clustered
Trade route started11:29Kenjizilla
Most military units2,429Stand Up And Shout
Highest EAPM176.6Stand Up And Shout
Market volume63,700ronin

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Light Yagami

Fast Classical4:34 estimated completion
Delayed pressure8:32 · Migdol Stronghold
Early market / Heroic prep13:39 · Market
Early armory / Heroic prep4:42 · Armory
Fortress tech path8:32 · Migdol Stronghold
Water commitment signal2 dock build events
Farm transition14:49–15:50 · 18 farms clustered
Market economy signal5,700 total resource volume
Large army production85 military units

Stand Up And Shout

Fast Classical4:32 estimated completion
Early pressure3:44 · Hersir trained
Fast expansion4:53 · Town Center
Multi-TC boom signal40 expansion build events
Early market / Heroic prep9:38 · Market
Early armory / Heroic prep9:17 · Armory
Fortress tech path11:32 · Hill Fort
Heavy walling signal234 wall build events
Water commitment signal15 dock build events
Farm transition10:39–11:48 · 37 farms clustered
Trade route started21:50 · Caravan Norse queued
Market economy signal36,400 total resource volume
Large army production2,429 military units

ronin

Fast Classical4:58 estimated completion
Early pressure3:54 · Hersir trained
Fast expansion5:41 · Town Center
Multi-TC boom signal47 expansion build events
Early market / Heroic prep10:23 · Market
Early armory / Heroic prep7:22 · Armory
Fortress tech path11:48 · Hill Fort
Heavy walling signal53 wall build events
Water commitment signal2 dock build events
Farm transition12:24–13:28 · 34 farms clustered
Trade route started19:52 · Caravan Norse queued
Market economy signal63,700 total resource volume
Large army production1,570 military units

Kenjizilla

Fast Classical3:19 estimated completion
Delayed pressure8:07 · Military Barracks
Expansion signal10:13 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep8:40 · Market
Early armory / Heroic prep9:53 · Armory
Fortress tech path11:55 · Palace
Heavy walling signal31 wall build events
Water commitment signal4 dock build events
Farm transition9:44–9:46 · 5 farms clustered
Trade route started11:29 · Caravan Atlantean queued
Market economy signal33,400 total resource volume
Large army production190 military units

Zac involker

Fast Classical4:24 estimated completion
Delayed pressure7:34 · Archery Range
Fast expansion4:58 · Town Center
Multi-TC boom signal18 expansion build events
Early market / Heroic prep8:19 · Market
Early armory / Heroic prep10:53 · Armory
Fortress tech path11:53 · Fortress
Heavy walling signal33 wall build events
Water commitment signal2 dock build events
Farm transition9:31–10:44 · 25 farms clustered
Trade route started26:24 · Caravan Greek queued
Market economy signal5,700 total resource volume
Large army production957 military units

Hercules

Classical timing5:00 estimated completion
Early pressure5:06 · Military Academy
Fast expansion7:00 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:31 · Market
Heavy walling signal16 wall build events
Market economy signal2,500 total resource volume
Large army production140 military units

Xerebinha

Fast Classical4:44 estimated completion
Early pressure5:24 · Warrior Priest trained
Fast expansion8:36 · Town Center
Multi-TC boom signal7 expansion build events
Early market / Heroic prep6:10 · Market
Early armory / Heroic prep12:07 · Armory
Heavy walling signal18 wall build events
Farm transition14:27–15:11 · 13 farms clustered
Market economy signal3,000 total resource volume
Large army production209 military units

Hazity

Fast Classical4:25 estimated completion
Delayed pressure7:02 · Archery Range
Fast expansion6:26 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep12:14 · Market
Early armory / Heroic prep7:46 · Armory
Fortress tech path10:34 · Fortress
Heavy walling signal8 wall build events
Water commitment signal2 dock build events
Farm transition12:26–13:36 · 11 farms clustered
Trade route started15:20 · Caravan Greek queued
Market economy signal5,700 total resource volume
Large army production135 military units

Semente

Fast Classical3:36 estimated completion
Delayed pressure9:28 · Imperial Academy
Expansion signal11:15 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:07 · Market
Early armory / Heroic prep9:01 · Armory
Water commitment signal1 dock build events
Farm transition3:54–4:30 · 6 farms clustered
Trade route started12:20 · Caravan Chinese queued
Market economy signal2,800 total resource volume
Large army production638 military units

Salahuddin

Classical timing5:20 estimated completion
Early pressure4:38 · Hersir trained
Expansion signal9:30 · Town Center
Early armory / Heroic prep0:10 · Dwarven Armory
Fortress tech path12:41 · Hill Fort
Heavy walling signal15 wall build events
Farm transition11:40–12:20 · 31 farms clustered
Large army production206 military units

Pudim

Fast Classical4:36 estimated completion
Early pressure6:44 · Military Academy
Fast expansion5:32 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep13:21 · Armory
Fortress tech path14:10 · Fortress
Heavy walling signal14 wall build events
Farm transition9:56–10:24 · 3 farms clustered
Large army production192 military units

Hoenir

Fast Classical4:39 estimated completion
Early pressure4:58 · Archery Range
Fast expansion7:06 · Town Center
Early market / Heroic prep12:25 · Market
Early armory / Heroic prep8:51 · Armory
Fortress tech path12:19 · Fortress
Farm transition9:58–10:57 · 14 farms clustered
Large army production92 military units
Stand Up And Shout · 2 TC BoomA second Town Center was started by about 6:00.
Stand Up And Shout · Early PressureBy 6:00 this player had multiple military signals online.
ronin · 2 TC BoomA second Town Center was started by about 6:00.
ronin · Early PressureBy 6:00 this player had multiple military signals online.
Kenjizilla · Rush SetupClassical age was queued around 3:30 or faster.
Zac involker · 2 TC BoomA second Town Center was started by about 6:00.
Zac involker · Fast MythicMythic age was queued at or before 12:00.
Hercules · Early PressureBy 6:00 this player had multiple military signals online.
Xerebinha · Fast HeroicHeroic age was queued at or before 8:00.
Xerebinha · Fast MythicMythic age was queued at or before 12:00.
Hazity · 2 TC BoomA second Town Center was started by about 6:00.
Hazity · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Hazity · Rush SetupClassical age was queued around 3:30 or faster.
Semente · Early PressureBy 6:00 this player had multiple military signals online.
Semente · Rush SetupClassical age was queued around 3:30 or faster.
Salahuddin · Early PressureBy 6:00 this player had multiple military signals online.
Salahuddin · Fast MythicMythic age was queued at or before 12:00.
Pudim · 2 TC BoomA second Town Center was started by about 6:00.
Pudim · Early PressureBy 6:00 this player had multiple military signals online.
Hoenir · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Hoenir · Early ClassicalClassical age was queued at or before 4:00 on a land map.
Hoenir · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow158900 total volume

Light Yagami

Bought

Food700

Sold

Wood5000
Total player market volume5700

Stand Up And Shout

Bought

Food10500
Wood1700

Sold

Food8600
Wood15600
Total player market volume36400

ronin

Bought

Food1900
Wood6900

Sold

Food30900
Wood24000
Total player market volume63700

Kenjizilla

Bought

Food500
Wood400

Sold

Food27600
Wood4900
Total player market volume33400

Zac involker

Bought

Food600
Wood3400

Sold

Food700
Wood1000
Total player market volume5700

Hercules

Bought

Sold

Wood2500
Total player market volume2500

Xerebinha

Bought

Food600
Wood300

Sold

Food900
Wood1200
Total player market volume3000

Hazity

Bought

Food500

Sold

Food500
Wood4700
Total player market volume5700

Semente

Bought

Food2600
Wood200

Sold

Total player market volume2800

Salahuddin

Bought

Sold

Total player market volume0

Pudim

Bought

Sold

Total player market volume0

Hoenir

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Light Yagami

Army

AxemanFirst 11:40 · last 16:4938
Camel RiderFirst 9:18 · last 16:3524
Chariot ArcherFirst 10:38 · last 16:1913
Scorpion ManFirst 11:21 · last 16:485
Siege TowerFirst 9:13 · last 10:384
War ElephantFirst 10:031
Buildings16 types
HouseFirst built 3:08 · last 13:2825
FarmFirst built 14:49 · last 15:5018
BarracksFirst built 11:24 · last 13:2811
ObeliskFirst built 1:00 · last 9:0211
GranaryFirst built 0:10 · last 12:465
Lumber CampFirst built 5:37 · last 14:475
Migdol StrongholdFirst built 8:32 · last 15:465
Mining CampFirst built 0:24 · last 12:134
DockFirst built 8:34 · last 14:342
Monument To SoldiersFirst built 8:07 · last 12:082
Siege WorksFirst built 8:54 · last 13:272
ArmoryFirst built 4:421
MarketFirst built 13:391
Monument To PriestsFirst built 10:161
Monument To VillagersFirst built 0:061
TempleFirst built 3:051
God powers3 invoked
ProsperityUsed 6:56, 16:002
AncestorsUsed 10:421
EclipseUsed 10:431

Stand Up And Shout

Army

BerserkFirst 8:26 · last 46:391178
GodiFirst 15:17 · last 43:04545
JarlFirst 20:01 · last 41:34401
Throwing AxemanFirst 8:45 · last 37:48120
HirdmanFirst 18:18 · last 22:0452
Mountain GiantFirst 33:42 · last 33:4235
Portable RamFirst 13:23 · last 28:0229
HersirFirst 3:44 · last 19:1925
Transport Ship NorseFirst 12:54 · last 45:4918
HuskarlFirst 11:57 · last 33:2213
Jormun ElverFirst 23:12 · last 28:357
BallistaFirst 28:02 · last 28:023
Battle BoarFirst 11:44 · last 11:443
Buildings18 types
FarmFirst built 10:39 · last 46:26263
Wall LongFirst built 3:16 · last 30:51126
LonghouseFirst built 8:02 · last 45:2189
Wall ConnectorFirst built 3:16 · last 33:2468
HouseFirst built 1:52 · last 45:2948
Sentry TowerFirst built 17:19 · last 32:4038
Town CenterFirst built 4:53 · last 40:4637
Great HallFirst built 10:51 · last 37:4635
Ox Cart BuildingFirst built 0:05 · last 45:4728
Wall MediumFirst built 9:11 · last 33:2422
Wall ShortFirst built 12:03 · last 28:0518
Hill FortFirst built 11:32 · last 33:1816
DockFirst built 12:34 · last 45:4115
MarketFirst built 9:38 · last 23:018
TempleFirst built 2:52 · last 33:217
Village CenterFirst built 7:01 · last 39:503
ArmoryFirst built 9:17 · last 12:322
WonderFirst built 29:321
God powers5 invoked
UndermineUsed 14:39, 17:05, 25:12, 29:20, 34:34, 36:18, 38:10, 39:568
NidhoggUsed 13:27, 25:14, 33:52, 36:39, 36:40, 39:566
Flaming WeaponsUsed 15:54, 20:08, 35:02, 38:164
SpyUsed 38:491
Titan GateUsed 28:161

ronin

Army

BerserkFirst 6:03 · last 45:48398
HuskarlFirst 9:18 · last 44:10325
HersirFirst 3:54 · last 44:13226
BallistaFirst 14:39 · last 45:47217
Throwing AxemanFirst 5:57 · last 43:20181
FafnirFirst 14:40 · last 44:0978
GodiFirst 11:53 · last 40:2172
Portable RamFirst 11:01 · last 40:5027
JarlFirst 12:15 · last 40:2213
DryadFirst 43:18 · last 45:478
Raiding CavalryFirst 10:05 · last 40:228
Rock GiantFirst 12:16 · last 38:416
Transport Ship NorseFirst 21:13 · last 24:085
HirdmanFirst 11:26 · last 13:324
KrakenFirst 24:06 · last 24:062
Buildings18 types
FarmFirst built 12:24 · last 43:38268
Sentry TowerFirst built 16:12 · last 42:07174
HouseFirst built 2:08 · last 18:0571
LonghouseFirst built 5:10 · last 43:1659
Town CenterFirst built 5:41 · last 45:3546
Hill FortFirst built 11:48 · last 42:1039
Great HallFirst built 9:50 · last 43:1432
Ox Cart BuildingFirst built 0:08 · last 46:4631
Wall LongFirst built 3:24 · last 29:3430
Wall ConnectorFirst built 3:24 · last 29:3417
TempleFirst built 2:52 · last 34:198
MarketFirst built 10:23 · last 26:476
ArmoryFirst built 7:22 · last 25:564
Wall ShortFirst built 9:06 · last 29:324
DockFirst built 20:58 · last 23:462
Wall MediumFirst built 9:34 · last 21:592
Village CenterFirst built 14:071
WonderFirst built 27:011
God powers5 invoked
InfernoUsed 15:34, 32:20, 33:55, 34:31, 35:01, 35:53, 40:07, 41:24, 44:42, 46:15, 46:5211
Asgardian BastionUsed 6:21, 11:04, 18:38, 25:08, 29:14, 33:28, 35:03, 35:04, 35:059
TempestUsed 10:33, 34:00, 35:02, 40:06, 41:29, 44:40, 46:15, 46:528
GullinburstiUsed 15:32, 35:48, 40:05, 44:41, 46:165
Titan GateUsed 25:49, 37:162

Kenjizilla

Army

FanaticFirst 16:08 · last 28:1463
DryadFirst 11:05 · last 22:3027
Fire SiphonFirst 18:46 · last 26:2125
ArcusFirst 13:49 · last 25:2615
DestroyerFirst 13:16 · last 16:0813
OracleFirst 9:15 · last 24:1413
ContariusFirst 10:24 · last 24:1111
MurmilloFirst 15:22 · last 25:2110
Stymphalian BirdFirst 15:23 · last 23:458
Transport Ship AtlanteanFirst 12:08 · last 25:505
Buildings18 types
FarmFirst built 9:44 · last 24:05106
ManorFirst built 1:26 · last 20:0519
Wall LongFirst built 10:38 · last 20:5815
Military BarracksFirst built 8:07 · last 16:3713
PalaceFirst built 11:55 · last 26:5013
Wall ConnectorFirst built 10:36 · last 20:5810
Sky PassageFirst built 10:28 · last 28:099
DockFirst built 10:40 · last 24:394
Wall ShortFirst built 10:36 · last 20:584
ArmoryFirst built 9:53 · last 18:082
Economic GuildFirst built 3:33 · last 18:282
MarketFirst built 8:40 · last 13:052
TempleFirst built 2:30 · last 19:002
Town CenterFirst built 10:13 · last 23:072
Wall MediumFirst built 12:13 · last 13:132
Counter BarracksFirst built 14:021
Sentry TowerFirst built 25:131
Village CenterFirst built 20:351
God powers3 invoked
ValorUsed 8:13, 8:48, 10:00, 10:47, 11:32, 12:20, 12:46, 13:42, 13:59, 15:28, 23:25, 24:2512
VortexUsed 15:57, 22:24, 26:443
Hesperides TreeUsed 10:27, 11:052

Zac involker

Army

HopliteFirst 11:58 · last 34:01300
ToxotesFirst 12:18 · last 33:28170
GastraphetorosFirst 20:11 · last 33:28157
PeltastFirst 11:59 · last 34:01100
HypaspistFirst 14:05 · last 33:2975
AjaxFirst 4:25 · last 34:0146
PerseusFirst 13:16 · last 32:2535
ChironFirst 11:26 · last 32:4323
AchillesFirst 7:56 · last 32:4321
HelepolisFirst 18:32 · last 26:0715
ColossusFirst 31:27 · last 34:0112
PetrobolosFirst 12:57 · last 13:263
Buildings18 types
FarmFirst built 9:31 · last 22:3037
Sentry TowerFirst built 27:51 · last 32:1824
FortressFirst built 11:53 · last 33:2622
HouseFirst built 2:33 · last 12:0519
StorehouseFirst built 0:06 · last 28:1219
Town CenterFirst built 4:58 · last 33:0916
Wall LongFirst built 6:29 · last 29:4613
Wall ConnectorFirst built 6:29 · last 29:4611
Military AcademyFirst built 7:55 · last 25:3510
Archery RangeFirst built 7:34 · last 30:489
GranaryFirst built 0:17 · last 22:268
Wall MediumFirst built 6:29 · last 12:536
ArmoryFirst built 10:53 · last 12:484
TempleFirst built 1:27 · last 28:143
Wall ShortFirst built 12:14 · last 14:223
DockFirst built 12:30 · last 32:402
MarketFirst built 8:19 · last 24:102
Village CenterFirst built 6:14 · last 8:502
God powers5 invoked
Underworld PassageUsed 17:08, 25:00, 27:02, 30:20, 30:57, 31:53, 32:027
Plenty VaultUsed 13:11, 22:04, 30:31, 32:364
SentinelUsed 6:56, 33:10, 34:273
RestorationUsed 14:10, 32:222
Titan GateUsed 15:071

Hercules

Army

HopliteFirst 8:38 · last 13:1289
ToxotesFirst 8:39 · last 13:4839
HippeusFirst 8:39 · last 11:186
AchillesFirst 5:17 · last 12:032
AjaxFirst 4:40 · last 12:032
MinotaurFirst 12:36 · last 13:142
Buildings13 types
HouseFirst built 1:51 · last 13:5234
StorehouseFirst built 0:05 · last 13:299
Wall LongFirst built 4:36 · last 8:088
GranaryFirst built 0:36 · last 9:516
Military AcademyFirst built 5:06 · last 13:536
Wall ConnectorFirst built 4:36 · last 8:085
Archery RangeFirst built 5:25 · last 13:543
Wall ShortFirst built 4:36 · last 6:213
MarketFirst built 8:31 · last 12:582
StableFirst built 5:101
TempleFirst built 1:201
Town CenterFirst built 7:001
Village CenterFirst built 13:441
God powers2 invoked
RestorationUsed 10:351
SentinelUsed 11:391

Xerebinha

Army

Jaguar RiderFirst 10:18 · last 21:4362
Eagle WarriorFirst 11:12 · last 21:1450
Warrior PriestFirst 5:24 · last 22:5338
Shorn OneFirst 9:47 · last 22:5524
OtontinFirst 12:32 · last 17:0615
Ocelotl WarriorFirst 16:24 · last 22:4510
QuinametzinFirst 15:19 · last 20:048
Soul GuideFirst 16:231
TzitzimitlFirst 14:221
Buildings14 types
FarmFirst built 14:27 · last 20:2537
HouseFirst built 1:52 · last 13:1230
CalpulliFirst built 0:05 · last 20:3616
Great TempleFirst built 7:55 · last 20:2013
Wall LongFirst built 10:01 · last 11:5211
Nobles HutFirst built 10:53 · last 22:3710
Town CenterFirst built 8:36 · last 21:207
Wall ConnectorFirst built 10:01 · last 11:525
TempleFirst built 2:46 · last 20:464
MarketFirst built 6:10 · last 18:143
ArmoryFirst built 12:071
Wall MediumFirst built 11:521
Wall ShortFirst built 11:521
WonderFirst built 21:311
God powers5 invoked
Corrupted GroundUsed 19:43, 19:442
LullabyUsed 13:03, 22:132
Obsidian MirrorUsed 4:12, 22:462
StarfallUsed 16:05, 21:082
Titan GateUsed 18:571

Hazity

Army

ToxotesFirst 11:11 · last 17:3333
Amazon ArcherFirst 15:51 · last 18:5422
HopliteFirst 15:07 · last 24:1220
HypaspistFirst 15:07 · last 22:1013
MedusaFirst 14:23 · last 18:0212
PetrobolosFirst 16:03 · last 18:538
OrpheusFirst 2:30 · last 25:225
PeltastFirst 15:28 · last 17:335
Transport Ship GreekFirst 19:57 · last 21:075
IolausFirst 4:39 · last 24:524
IcarusFirst 10:59 · last 25:223
HelepolisFirst 16:22 · last 16:542
MidasFirst 15:47 · last 24:512
CyclopsFirst 6:571
Buildings15 types
HouseFirst built 1:22 · last 21:4521
FarmFirst built 12:26 · last 18:1618
Military AcademyFirst built 8:44 · last 23:1612
StorehouseFirst built 0:20 · last 18:5811
Archery RangeFirst built 7:02 · last 23:169
GranaryFirst built 0:04 · last 16:097
FortressFirst built 10:34 · last 18:105
TempleFirst built 1:47 · last 21:515
Town CenterFirst built 6:26 · last 23:565
Wall ConnectorFirst built 7:56 · last 8:584
MarketFirst built 12:14 · last 21:543
Wall ShortFirst built 7:56 · last 8:583
DockFirst built 19:52 · last 20:502
ArmoryFirst built 7:461
Wall LongFirst built 8:581
God powers2 invoked
Communal HearthUsed 15:38, 25:032
Lightning StormUsed 14:331

Semente

Army

Dao SwordsmanFirst 5:28 · last 27:50159
Tiger CavalryFirst 17:38 · last 26:19156
Fire ArcherFirst 7:35 · last 26:35141
Wuzu JavelineerFirst 12:15 · last 27:2089
PioneerFirst 5:53 · last 21:2159
White Horse CavalryFirst 14:00 · last 22:1520
SageFirst 13:50 · last 13:514
Ge HalberdierFirst 9:39 · last 22:043
Axe CartFirst 18:24 · last 18:242
Jiang Zi YaFirst 13:50 · last 13:502
Wen ZhongFirst 20:55 · last 23:182
Siege CrossbowFirst 22:351
Buildings13 types
Military CampFirst built 5:09 · last 21:3650
HouseFirst built 0:21 · last 28:0127
FarmFirst built 3:54 · last 13:0824
Machine WorkshopFirst built 7:05 · last 24:5820
SiloFirst built 0:07 · last 27:1117
BaoleiFirst built 10:52 · last 28:3414
Sentry TowerFirst built 22:30 · last 25:0110
Town CenterFirst built 11:15 · last 16:322
ArmoryFirst built 9:011
DockFirst built 28:161
Imperial AcademyFirst built 9:281
MarketFirst built 12:071
TempleFirst built 2:311
God powers5 invoked
Earth WallUsed 4:10, 17:24, 19:50, 21:12, 23:48, 26:46, 29:507
Prosperous SeedsUsed 3:57, 4:33, 5:13, 13:23, 16:285
Drought LandUsed 18:521
Titan GateUsed 16:551
Yinglongs WrathUsed 19:361

Salahuddin

Army

Throwing AxemanFirst 8:12 · last 15:13100
BerserkFirst 3:52 · last 15:1576
HersirFirst 4:38 · last 10:4815
Portable RamFirst 13:51 · last 14:1410
TrollFirst 14:16 · last 14:573
GodiFirst 12:31 · last 13:522
Buildings13 types
FarmFirst built 11:40 · last 14:3670
HouseFirst built 0:55 · last 12:3919
Ox Cart BuildingFirst built 4:27 · last 12:157
Wall ConnectorFirst built 4:36 · last 11:046
Wall LongFirst built 4:36 · last 11:046
LonghouseFirst built 6:03 · last 12:505
Hill FortFirst built 12:41 · last 13:192
Wall MediumFirst built 9:21 · last 11:042
Dwarven ArmoryFirst built 0:101
Great HallFirst built 10:101
TempleFirst built 3:581
Town CenterFirst built 9:301
Wall ShortFirst built 8:061
God powers4 invoked
Dwarven MineUsed 14:041
FimbulwinterUsed 14:491
FrostUsed 14:111
Healing SpringUsed 13:501

Pudim

Army

HopliteFirst 8:27 · last 15:21105
ToxotesFirst 8:27 · last 15:2273
PeltastFirst 14:11 · last 14:115
AjaxFirst 5:02 · last 13:503
PetrobolosFirst 15:04 · last 16:383
AchillesFirst 6:32 · last 13:502
ChironFirst 14:171
Buildings14 types
FarmFirst built 9:56 · last 17:1887
HouseFirst built 2:39 · last 11:5926
StorehouseFirst built 0:05 · last 16:4011
GranaryFirst built 0:23 · last 13:589
Military AcademyFirst built 6:44 · last 13:059
Wall LongFirst built 4:21 · last 13:338
Archery RangeFirst built 7:14 · last 13:066
Town CenterFirst built 5:32 · last 16:113
Wall ConnectorFirst built 4:21 · last 8:483
Wall ShortFirst built 4:21 · last 13:332
ArmoryFirst built 13:211
FortressFirst built 14:101
TempleFirst built 0:531
Wall MediumFirst built 8:481
God powers3 invoked
CurseUsed 16:16, 16:16, 16:42, 16:54, 16:545
SentinelUsed 17:41, 17:422
PestilenceUsed 11:331

Hoenir

Army

ToxotesFirst 5:42 · last 14:3129
HippeusFirst 10:21 · last 14:2919
MinotaurFirst 10:44 · last 13:588
PetrobolosFirst 12:52 · last 13:278
PeltastFirst 13:43 · last 13:447
HopliteFirst 14:04 · last 14:306
HypaspistFirst 14:04 · last 14:056
AchillesFirst 7:27 · last 14:345
AjaxFirst 4:25 · last 14:132
ChironFirst 13:15 · last 14:132
Buildings15 types
HouseFirst built 2:36 · last 12:5620
FarmFirst built 9:58 · last 14:0719
StorehouseFirst built 0:36 · last 14:2710
GranaryFirst built 0:05 · last 11:375
StableFirst built 9:27 · last 13:495
Wall ConnectorFirst built 6:48 · last 7:183
Archery RangeFirst built 4:58 · last 5:222
ArmoryFirst built 8:511
FortressFirst built 12:191
MarketFirst built 12:251
Military AcademyFirst built 13:461
TempleFirst built 3:061
Town CenterFirst built 7:061
Wall LongFirst built 7:181
Wall MediumFirst built 6:481
God powers3 invoked
CurseUsed 13:381
RestorationUsed 13:341
SentinelUsed 14:491