Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jeffrey.madelon + TH / Kronos + Freyr vs Finasterido + [PROSTAGMA] Dipirono / Zeus + Poseidon

Ranked 1v1 9 hours ago

Valley Of Kings map preview
Map Valley Of Kings
Defeated
jeffrey.madelonKronos
THFreyr
Pre-match Elo1005
Win probability32.2%
14:53 Match length Finasterido + [PROSTAGMA] Dipirono favored
Defeated
FinasteridoZeus
[PROSTAGMA] DipironoPoseidon
Pre-match Elo1134
Win probability67.8%
Defeat
Elo1071-13
EAPM15.4
Military24
Pressure8:10Counter Barracks
Expansion5:57
Market0
Classical 3:07* Clicked 2:07
Heroic 12:51* Clicked 11:36
Mythic Not reached
Defeat
Elo1136+10
EAPM35.5
Military56
Pressure5:17Stable
Expansion9:34
Market700
Classical 3:35* Clicked 2:35
Heroic Not reached
Mythic Not reached

TH

Freyr

Defeat
Elo939-19
EAPM12.0
Military19
Pressure4:55Hersir trained
Expansion
Market0
Classical 4:42* Clicked 3:42
Heroic Not reached
Mythic Not reached
Defeat
Elo1131+10
EAPM25.0
Military48
Pressure4:08Stable
Expansion5:29
Market0
Classical 3:17* Clicked 2:17
Heroic 10:28* Clicked 9:13
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

jeffrey.madelon

Ranked Match0

Finasterido

Ranked Match0

TH

Ranked Match0

[PROSTAGMA] Dipirono

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time jeffrey.madelonFinasteridoTH[PROSTAGMA] Dipirono
God powerLure
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
ClassicalAge transition
First military pressureHersir trained
First military pressureStable
Hippeus10 training queues · 4:58–7:12
Town / Village CenterTown Center
First military pressureStable
Key technologyHand Axe
Town / Village CenterTown Center
Automaton2 training queues · 6:56–6:56
Hippeus3 training queues · 6:44–7:00
Toxotes5 training queues · 6:45–7:02
Key technologyPickaxe
Key technologyPickaxe
Key technologyPickaxe
ArmoryArmory
God powerSpider Lair
First military pressureCounter Barracks
Cheiroballista2 training queues · 8:34–8:34
Toxotes8 training queues · 8:27–9:24
Hippeus2 training queues · 8:28–8:59
Berserk3 training queues · 8:26–8:27
Key technologyMedium Cavalry
Katapeltes6 training queues · 9:35–10:32
Murmillo2 training queues · 9:43–9:43
ArmoryArmory
Town / Village CenterTown Center
God powerGullinbursti
Hersir2 training queues · 9:46–9:54
Berserk4 training queues · 9:58–10:10
Key technologyHusbandry
Toxotes6 training queues · 10:41–11:48
Hippeus5 training queues · 10:42–10:43
Throwing Axeman5 training queues · 10:52–10:52
Hippeus2 training queues · 10:18–10:19
HeroicAge transition
Key technologyHand Axe
Toxotes5 training queues · 10:52–11:19
God powerSpider Lair
Key technologyPickaxe
Hoplite16 training queues · 11:19–13:02
MarketMarket
ArmoryArmory
Hypaspist20 training queues · 11:28–14:13
God powerSpider Lair
HeroicAge transition
Farm transition12:04–12:05 · 7 farms clustered
ArmoryArmory
ArmoryArmory
Key technologyCopper Shields
Katapeltes3 training queues · 13:17–13:17
Key technologyHeavy Cavalry
God powerChaos
Hippeus3 training queues · 13:05–13:05
Key technologyMedium Archers
Throwing Axeman3 training queues · 13:12–13:13
Key technologyHeavy Cavalry
Key technologyCopper Armor
God powerBronze
Hippeus3 training queues · 13:54–13:56
Peltast4 training queues · 13:55–13:56
Automaton2 training queues · 14:22–14:22
Satyr4 training queues · 14:24–14:24
MarketMarket
Key technologyPlow
Hoplite6 training queues · 14:28–14:30
God powerRestoration

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

Letojeffrey.madelon
ClassicalAge
AthenaFinasterido
FreyjaTH
Hermes[PROSTAGMA] Dipirono
Hyperionjeffrey.madelon
HeroicAge
Not reachedFinasterido
Not reachedTH
Dionysus[PROSTAGMA] Dipirono
Not reachedjeffrey.madelon
MythicAge
Not reachedFinasterido
Not reachedTH
Not reached[PROSTAGMA] Dipirono

At a glance

Key signals

Elo favorite67.8%Finasterido + [PROSTAGMA] Dipirono
Fastest Classical3:07*jeffrey.madelon
Fastest Heroic10:28*[PROSTAGMA] Dipirono
First pressure4:08[PROSTAGMA] Dipirono · Stable
First extra TC5:29[PROSTAGMA] Dipirono · Town Center
Market timing11:27Finasterido · Market
Armory timing7:55[PROSTAGMA] Dipirono · Armory
Farm transition12:04–12:05Finasterido · 7 farms clustered
Most military units56Finasterido
Highest EAPM35.5Finasterido
Market volume700Finasterido

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jeffrey.madelon

Fast Classical3:07 estimated completion
Delayed pressure8:10 · Counter Barracks
Fast expansion5:57 · Town Center
Early market / Heroic prep14:28 · Market
Early armory / Heroic prep10:00 · Armory

Finasterido

Fast Classical3:35 estimated completion
Early pressure5:17 · Stable
Expansion signal9:34 · Town Center
Early market / Heroic prep11:27 · Market
Early armory / Heroic prep11:29 · Armory
Farm transition12:04–12:05 · 7 farms clustered
Market economy signal700 total resource volume

TH

Fast Classical4:42 estimated completion
Early pressure4:55 · Hersir trained

[PROSTAGMA] Dipirono

Fast Classical3:17 estimated completion
Early pressure4:08 · Stable
Fast expansion5:29 · Town Center
Early armory / Heroic prep7:55 · Armory
jeffrey.madelon · 2 TC BoomA second Town Center was started by about 6:00.
jeffrey.madelon · Rush SetupClassical age was queued around 3:30 or faster.
Finasterido · Early PressureBy 6:00 this player had multiple military signals online.
Finasterido · Rush SetupClassical age was queued around 3:30 or faster.
[PROSTAGMA] Dipirono · 2 TC BoomA second Town Center was started by about 6:00.
[PROSTAGMA] Dipirono · Early PressureBy 6:00 this player had multiple military signals online.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow700 total volume

jeffrey.madelon

Bought

Sold

Total player market volume0

Finasterido

Bought

Food300

Sold

Wood400
Total player market volume700

TH

Bought

Sold

Total player market volume0

[PROSTAGMA] Dipirono

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jeffrey.madelon

Army

KatapeltesFirst 9:35 · last 13:179
AutomatonFirst 6:56 · last 14:225
SatyrFirst 14:24 · last 14:244
CheiroballistaFirst 8:34 · last 10:323
MurmilloFirst 9:43 · last 9:432
OracleFirst 2:571
Buildings8 types
ManorFirst built 1:27 · last 12:375
Counter BarracksFirst built 8:10 · last 8:552
Military BarracksFirst built 8:51 · last 8:522
ArmoryFirst built 10:001
Economic GuildFirst built 10:421
MarketFirst built 14:281
TempleFirst built 1:501
Town CenterFirst built 5:571
God powers2 invoked
Spider LairUsed 8:02, 11:01, 12:403
ChaosUsed 13:351

Finasterido

Army

HopliteFirst 11:19 · last 14:3022
ToxotesFirst 6:45 · last 11:4819
HippeusFirst 6:44 · last 13:0513
HeraclesFirst 5:451
JasonFirst 3:451
Buildings11 types
FarmFirst built 12:04 · last 14:1423
HouseFirst built 3:43 · last 13:2516
StorehouseFirst built 0:20 · last 13:595
Military AcademyFirst built 10:13 · last 12:214
ArmoryFirst built 11:29 · last 12:343
GranaryFirst built 0:04 · last 6:243
Archery RangeFirst built 6:05 · last 7:462
MarketFirst built 11:271
StableFirst built 5:171
TempleFirst built 1:491
Town CenterFirst built 9:341
God powers1 invoked
RestorationUsed 14:461

TH

Army

Throwing AxemanFirst 10:52 · last 13:138
BerserkFirst 8:26 · last 10:107
HersirFirst 4:55 · last 9:543
ValkyrieFirst 11:351
Buildings5 types
HouseFirst built 4:24 · last 12:3114
LonghouseFirst built 8:14 · last 12:104
Ox Cart BuildingFirst built 7:14 · last 12:242
FarmFirst built 12:451
TempleFirst built 1:231
God powers1 invoked
GullinburstiUsed 9:001

[PROSTAGMA] Dipirono

Army

HypaspistFirst 11:28 · last 14:1320
HippeusFirst 4:58 · last 13:5615
ToxotesFirst 10:52 · last 11:195
PeltastFirst 13:55 · last 13:564
AtalantaFirst 3:39 · last 11:412
HippolytaFirst 12:311
TheseusFirst 11:411
Buildings11 types
HouseFirst built 2:46 · last 13:0011
GranaryFirst built 6:51 · last 10:294
StableFirst built 4:08 · last 9:423
StorehouseFirst built 0:22 · last 13:213
Archery RangeFirst built 9:391
ArmoryFirst built 7:551
Military AcademyFirst built 10:141
TempleFirst built 1:431
Town CenterFirst built 5:291
Wall ConnectorFirst built 6:261
Wall LongFirst built 6:261
God powers2 invoked
BronzeUsed 13:421
LureUsed 0:021