Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Errow + Salahuddin + Itachi / Odin + Isis + Gaia vs Captain Dingleberry! + ArgZurdo + Wolfish ICE / Set + Set + Thor

Ranked 1v1 10 hours ago

Obsidian Ridge map preview
Map Obsidian Ridge
Defeated
ErrowOdin
SalahuddinIsis
ItachiGaia
Pre-match Elo1319
Win probability59.4%
22:58 Match length Errow + Salahuddin + Itachi favored
Defeated
Captain Dingleberry!Set
ArgZurdoSet
Wolfish ICEThor
Pre-match Elo1253
Win probability40.6%

Errow

Odin

Defeat
Elo1516+6
EAPM63.6
Military310
Pressure3:34Hersir trained
Expansion6:13
Market3900
Classical 4:17* Clicked 3:17
Heroic 11:18* Clicked 10:03
Mythic 18:07* Clicked 16:07
Defeat
Elo1179-10
EAPM47.1
Military57
Pressure11:29Migdol Stronghold
Expansion6:12
Market0
Classical 5:07* Clicked 4:07
Heroic 8:33* Clicked 7:18
Mythic 16:18* Clicked 14:18

Salahuddin

Isis

Defeat
Elo1058+24
EAPM40.6
Military173
Pressure9:00Barracks
Expansion5:06
Market0
Classical 4:28* Clicked 3:28
Heroic 10:07* Clicked 8:52
Mythic 13:09* Clicked 11:09

ArgZurdo

Set

Defeat
Elo1386-19
EAPM60.7
Military383
Pressure10:42Barracks
Expansion8:01
Market0
Classical 4:26* Clicked 3:26
Heroic 8:56* Clicked 7:41
Mythic 16:46* Clicked 14:46

Itachi

Gaia

Defeat
Elo1382+10
EAPM52.3
Military378
Pressure6:36Military Barracks
Expansion4:25
Market0
Classical 4:16* Clicked 3:16
Heroic 12:26* Clicked 11:11
Mythic 19:13* Clicked 17:13
Defeat
Elo1193-10
EAPM27.6
Military150
Pressure2:53Hersir trained
Expansion8:41
Market0
Classical 1:00* Clicked 0:00
Heroic 12:28* Clicked 11:13
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

Errow

Most Kills
Total48,598
Military15,298
Economic26,909
Kills6,446
Ranked Match1
Stat Buildings Razed13
Stat Units Killed256
Stat Units Lost163

Captain Dingleberry!

Total47,728
Military15,482
Civ Defeated 61
Civ Defeated 71
Economic29,007
Kills3,239
Ranked Match1
Stat Buildings Razed3
Stat Units Killed100
Stat Units Lost177

Salahuddin

Total55,269
Military22,041
Economic30,450
Kills2,796
Ranked Match1
Stat Buildings Razed9
Stat Units Killed116
Stat Units Lost98

ArgZurdo

Most Deaths
Total50,573
Military20,655
Civ Defeated 61
Civ Defeated 71
Economic24,286
Kills5,664
Ranked Match1
Stat Buildings Razed11
Stat Units Killed172
Stat Units Lost196

Itachi

Highest ScoreLargest ArmyMost ImprovementsMost Resources
Total65,458
Military35,159
Economic26,465
Kills3,858
Ranked Match1
Stat Buildings Razed8
Stat Units Killed149
Stat Units Lost121

Wolfish ICE

Total28,979
Military8,545
Civ Defeated 61
Civ Defeated 71
Economic17,322
Kills3,112
Ranked Match1
Stat Buildings Razed1
Stat Units Killed115
Stat Units Lost167

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time ErrowCaptain Dingleberry!SalahuddinArgZurdoItachiWolfish ICE
God powerVision
Key technologyHand Axe
Key technologyPickaxe
Key technologyPickaxe
God powerGaia Forest
God powerGreat Hunt
Key technologyPickaxe
Key technologyPickaxe
ClassicalAge transition
First military pressureHersir trained
First military pressureHersir trained
Hersir3 training queues · 3:34–4:17
God powerProsperity
ClassicalAge transition
Key technologyHand Axe
Key technologyPickaxe
ClassicalAge transition
ClassicalAge transition
MarketMarket
ClassicalAge transition
Town / Village CenterTown Center
Hersir5 training queues · 4:15–5:19
ArmoryDwarven Armory
ClassicalAge transition
Town / Village CenterTown Center
Farm transition5:34–5:40 · 21 farms clustered
Key technologyHusbandry
Town / Village CenterTown Center
Hersir2 training queues · 6:14–7:11
Town / Village CenterTown Center
ArmoryArmory
ArmoryArmory
Farm transition6:27–7:07 · 10 farms clustered
Key technologyPlow
Key technologyPlow
Key technologyPlow
ArmoryArmory
Town / Village CenterTown Center
First military pressureMilitary Barracks
Key technologyHusbandry
Throwing Axeman2 training queues · 7:25–7:25
Berserk2 training queues · 7:27–7:28
Key technologyPlow
Key technologyMedium Cavalry
HeroicAge transition
ArmoryArmory
Town / Village CenterTown Center
HeroicAge transition
Farm transition8:43–9:55 · 3 farms clustered
ArmoryArmory
Town / Village CenterTown Center
Berserk3 training queues · 8:56–8:59
Raiding Cavalry49 training queues · 9:45–13:00
ArmoryArmory
Farm transition9:59–10:40 · 5 farms clustered
Town / Village CenterTown Center
First military pressureBarracks
MarketMarket
Trade route startedCaravan Egyptian queued
MarketMarket
Key technologyHand Axe
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
MarketMarket
ArmoryArmory
God powerCitadel
MarketMarket
MarketMarket
MarketMarket
HeroicAge transition
Town / Village CenterTown Center
First military pressureBarracks
Oracle3 training queues · 10:12–10:13
Key technologyCopper Shields
Key technologyCopper Armor
God powerForest Fire
HeroicAge transition
Farm transition11:06–11:10 · 11 farms clustered
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerGaia Forest
God powerSpider Lair
Farm transition11:18–11:24 · 7 farms clustered
God powerWalking Woods
Godi5 training queues · 12:11
Fortress-tier buildingHill Fort
Giraffe Of Set5 training queues · 12:42–12:43
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
Key technologyHeavy Camel Riders
Key technologyHusbandry
Town / Village CenterTown Center
Town / Village CenterTown Center
Spearman26 training queues · 12:47–15:50
Chariot Archer3 training queues · 12:51–12:51
ArmoryArmory
HeroicAge transition
Hirdman16 training queues · 12:25–15:48
HeroicAge transition
Hersir13 training queues · 12:44–15:47
MarketMarket
MarketMarket
Trade route startedCaravan Egyptian queued
MythicAge transition
Key technologyMedium Spearmen
Camel Rider9 training queues · 13:04–13:44
Key technologyHeavy Camel Riders
MarketMarket
Fortress-tier buildingPalace
God powerSpider Lair
Fortress-tier buildingHill Fort
Godi12 training queues · 14:55–15:11
Jarl10 training queues · 14:55–14:55
Trade route startedCaravan Egyptian queued
God powerMeteor
War Elephant5 training queues · 14:58
Key technologyHeavy Spearmen
Key technologyHeavy Spearmen
Key technologyHeavy Spearmen
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingPalace
Contarius75 training queues · 14:08–18:26
Arcus70 training queues · 14:08–18:27
Trade route startedCaravan Atlantean queued
Key technologyMedium Infantry
Key technologyCopper Weapons
Huskarl6 training queues · 15:28–15:30
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Armor
Key technologyCopper Weapons
God powerPlague Of Serpents
God powerAncestors
God powerPlague Of Serpents
Spearman2 training queues · 15:27–15:27
Chariot Archer20 training queues · 15:28–16:04
Camel Rider15 training queues · 15:08–17:04
Fortress-tier buildingMigdol Stronghold
Slinger4 training queues · 15:31–15:31
Destroyer20 training queues · 15:06–15:48
God powerHesperides Tree
God powerHealing Spring
Key technologyBronze Armor
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyMedium Infantry
Key technologyMedium Infantry
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyCrenellations
MythicAge transition
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Chariot Archers
MythicAge transition
Fortress-tier buildingPalace
Key technologyBow Saw
Key technologyShaft Mine
Huskarl2 training queues · 16:52–16:52
Key technologyBronze Shields
Key technologyBallistics
Raiding Cavalry5 training queues · 17:04
Jarl93 training queues · 17:22–22:58
Godi7 training queues · 17:22–18:23
Berserk56 training queues · 17:29–21:41
Throwing Axeman22 training queues · 17:29–19:36
Key technologyHeavy Infantry
Huskarl2 training queues · 18:00–18:00
Key technologyCopper Weapons
War Elephant18 training queues · 17:22–21:43
Key technologyChampion War Elephants
Fortress-tier buildingMigdol Stronghold
Key technologyHand Axe
Key technologyHusbandry
Chariot Archer13 training queues · 17:53–19:21
War Elephant20 training queues · 17:55–18:54
Siege Tower10 training queues · 17:03–18:02
Spearman137 training queues · 17:06–22:55
Slinger5 training queues · 17:07
Key technologyBow Saw
Fortress-tier buildingMigdol Stronghold
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyCrenellations
Destroyer15 training queues · 17:45–18:26
Fortress-tier buildingPalace
Godi4 training queues · 17:25–17:26
Throwing Axeman2 training queues · 17:27–17:27
God powerFrost
Portable Ram2 training queues · 17:36–17:36
Berserk13 training queues · 17:41–19:44
Hersir20 training queues · 17:42–21:25
God powerDwarven Mine
MythicAge transition
God powerMeteor
Key technologyBronze Weapons
Key technologyBronze Armor
God powerPlague Of Serpents
Camel Rider15 training queues · 18:52–19:12
God powerCitadel
Slinger21 training queues · 18:44–19:03
Camel Rider45 training queues · 18:48–21:49
God powerSpider Lair
Dryad2 training queues · 18:24–19:12
Hirdman8 training queues · 18:26–19:44
Huskarl10 training queues · 18:28–19:27
Mountain Giant2 training queues · 19:13–19:14
Key technologyIron Weapons
Key technologyIron Armor
Fortress-tier buildingMigdol Stronghold
Camel Rider5 training queues · 19:59–20:00
Key technologyChampion Chariot Archers
Chariot Archer38 training queues · 19:24–21:04
Siege Tower35 training queues · 19:46–22:40
Axeman5 training queues · 19:55
MythicAge transition
Fanatic75 training queues · 19:21–22:40
Arcus20 training queues · 19:43–21:12
God powerSpider Lair
Key technologyHeavy Infantry
Throwing Axeman27 training queues · 19:17–20:35
Key technologyIron Shields
God powerWalking Woods
Fire Giant3 training queues · 20:34–21:27
Godi22 training queues · 20:39–22:35
Mercenary Cavalry13 training queues · 20:03–21:11
Key technologyCopper Shields
Mercenary12 training queues · 20:24–21:35
Phoenix4 training queues · 20:46–20:46
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Siege Tower10 training queues · 20:21–21:18
Fortress-tier buildingMigdol Stronghold
Spearman75 training queues · 20:38–22:53
Fortress-tier buildingMigdol Stronghold
God powerVision
Slinger25 training queues · 20:22–22:42
Destroyer10 training queues · 20:34–21:07
Contarius45 training queues · 20:35–22:57
Dryad12 training queues · 20:36–22:42
Throwing Axeman10 training queues · 21:00–21:41
Key technologyChampion Infantry
God powerPlague Of Serpents
Chariot Archer5 training queues · 21:44
Fire Siphon5 training queues · 21:07
God powerSpider Lair
Town / Village CenterTown Center
Berserk10 training queues · 21:28–21:55
Throwing Axeman5 training queues · 21:54
Trade route startedCaravan Norse queued
Key technologyMedium Spearmen
Fortress-tier buildingMigdol Stronghold
Siege Tower5 training queues · 22:38
Key technologyHeavy Spearmen
Fortress-tier buildingMigdol Stronghold
God powerTornado
Axeman5 training queues · 22:43
God powerHesperides Tree
Town / Village CenterTown Center
Destroyer5 training queues · 22:41
Arcus10 training queues · 22:42–22:57
Fire Siphon5 training queues · 22:55
Murmillo5 training queues · 22:58

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

FreyjaErrow
ClassicalAge
AnubisCaptain Dingleberry!
AnubisSalahuddin
PtahArgZurdo
LetoItachi
ForsetiWolfish ICE
NjordErrow
HeroicAge
SekhmetCaptain Dingleberry!
NephthysSalahuddin
SekhmetArgZurdo
TheiaItachi
SkadiWolfish ICE
BaldrErrow
MythicAge
ThothCaptain Dingleberry!
ThothSalahuddin
HorusArgZurdo
AtlasItachi
Not reachedWolfish ICE

At a glance

Key signals

Elo favorite59.4%Errow + Salahuddin + Itachi
Fastest Classical1:00*Wolfish ICE
Fastest Heroic8:33*Captain Dingleberry!
Fastest Mythic13:09*Salahuddin
First pressure2:53Wolfish ICE · Hersir trained
First extra TC4:25Itachi · Town Center
Fortress timing11:29Captain Dingleberry! · Migdol Stronghold
Market timing4:52ArgZurdo · Market
Armory timing5:00Wolfish ICE · Dwarven Armory
Farm transition5:34–5:40ArgZurdo · 21 farms clustered
Trade route started9:05ArgZurdo
Most military units383ArgZurdo
Highest EAPM63.6Errow
Market volume3,900Errow

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Errow

Fast Classical4:17 estimated completion
Early pressure3:34 · Hersir trained
Fast expansion6:13 · Town Center
Early market / Heroic prep10:47 · Market
Early armory / Heroic prep9:56 · Armory
Fortress tech path12:52 · Hill Fort
Heavy walling signal28 wall build events
Farm transition9:59–10:40 · 5 farms clustered
Trade route started22:44 · Caravan Norse queued
Market economy signal3,900 total resource volume
Large army production310 military units

Captain Dingleberry!

Classical timing5:07 estimated completion
Delayed pressure11:29 · Migdol Stronghold
Fast expansion6:12 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:38 · Market
Early armory / Heroic prep6:18 · Armory
Fortress tech path11:29 · Migdol Stronghold
Farm transition11:06–11:10 · 11 farms clustered
Trade route started13:12 · Caravan Egyptian queued

Salahuddin

Fast Classical4:28 estimated completion
Delayed pressure9:00 · Barracks
Fast expansion5:06 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:08 · Market
Early armory / Heroic prep8:58 · Armory
Fortress tech path11:49 · Migdol Stronghold
Heavy walling signal12 wall build events
Farm transition6:27–7:07 · 10 farms clustered
Trade route started14:36 · Caravan Egyptian queued
Large army production173 military units

ArgZurdo

Fast Classical4:26 estimated completion
Delayed pressure10:42 · Barracks
Fast expansion8:01 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep4:52 · Market
Early armory / Heroic prep6:57 · Armory
Fortress tech path11:29 · Migdol Stronghold
Farm transition5:34–5:40 · 21 farms clustered
Trade route started9:05 · Caravan Egyptian queued
Large army production383 military units

Itachi

Fast Classical4:16 estimated completion
Early pressure6:36 · Military Barracks
Fast expansion4:25 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep13:19 · Market
Early armory / Heroic prep8:57 · Armory
Fortress tech path13:37 · Palace
Heavy walling signal20 wall build events
Farm transition8:43–9:55 · 3 farms clustered
Trade route started14:25 · Caravan Atlantean queued
Large army production378 military units

Wolfish ICE

Fast Classical1:00 estimated completion
Early pressure2:53 · Hersir trained
Fast expansion8:41 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:00 · Dwarven Armory
Fortress tech path15:57 · Hill Fort
Heavy walling signal26 wall build events
Farm transition11:18–11:24 · 7 farms clustered
Large army production150 military units
Errow · 2 TC BoomA second Town Center was started by about 6:00.
Salahuddin · 2 TC BoomA second Town Center was started by about 6:00.
Salahuddin · Fast MythicMythic age was queued at or before 12:00.
Itachi · 3 TC BoomTwo extra Town Centers were started by about 8:00.
Captain Dingleberry! · 2 TC BoomA second Town Center was started by about 6:00.
Captain Dingleberry! · Fast HeroicHeroic age was queued at or before 8:00.
ArgZurdo · Fast HeroicHeroic age was queued at or before 8:00.
ArgZurdo · Rush SetupClassical age was queued around 3:30 or faster.
Wolfish ICE · Rush SetupClassical age was queued around 3:30 or faster.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow3900 total volume

Errow

Bought

Food500

Sold

Food100
Wood3300
Total player market volume3900

Captain Dingleberry!

Bought

Sold

Total player market volume0

Salahuddin

Bought

Sold

Total player market volume0

ArgZurdo

Bought

Sold

Total player market volume0

Itachi

Bought

Sold

Total player market volume0

Wolfish ICE

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Errow

Army

JarlFirst 14:55 · last 22:58103
BerserkFirst 17:29 · last 21:4156
Raiding CavalryFirst 9:45 · last 17:0454
GodiFirst 12:11 · last 22:3546
Throwing AxemanFirst 17:29 · last 21:4132
HuskarlFirst 15:28 · last 18:008
HersirFirst 3:34 · last 7:115
Fire GiantFirst 20:34 · last 21:273
Mountain GiantFirst 19:13 · last 19:142
ValkyrieFirst 6:441
Buildings13 types
FarmFirst built 9:59 · last 17:5244
HouseFirst built 1:44 · last 15:5321
Ox Cart BuildingFirst built 0:04 · last 22:5417
Wall LongFirst built 2:13 · last 11:5317
Great HallFirst built 8:18 · last 20:2210
LonghouseFirst built 9:10 · last 17:378
Wall ConnectorFirst built 2:13 · last 11:538
Hill FortFirst built 12:52 · last 16:183
MarketFirst built 10:47 · last 13:543
TempleFirst built 2:42 · last 21:533
Wall MediumFirst built 7:28 · last 9:373
ArmoryFirst built 9:56 · last 10:502
Town CenterFirst built 6:131
God powers3 invoked
Walking WoodsUsed 12:09, 20:262
Forest FireUsed 11:141
Great HuntUsed 1:251

Captain Dingleberry!

Army

War ElephantFirst 17:22 · last 21:4318
Mercenary CavalryFirst 20:03 · last 21:1113
MercenaryFirst 20:24 · last 21:3512
Camel RiderFirst 19:59 · last 20:005
Giraffe Of SetFirst 12:42 · last 12:435
PhoenixFirst 20:46 · last 20:464
Buildings16 types
FarmFirst built 11:06 · last 21:5625
HouseFirst built 0:48 · last 3:3218
Lumber CampFirst built 2:59 · last 19:5210
Mining CampFirst built 0:46 · last 19:467
GranaryFirst built 0:14 · last 21:535
Migdol StrongholdFirst built 11:29 · last 20:594
MarketFirst built 10:38 · last 10:393
ArmoryFirst built 6:18 · last 6:182
Monument To VillagersFirst built 1:29 · last 11:532
Siege WorksFirst built 16:36 · last 16:372
TempleFirst built 2:52 · last 16:382
Town CenterFirst built 6:12 · last 9:162
Monument To GodsFirst built 19:501
Monument To PharaohsFirst built 16:191
Monument To PriestsFirst built 13:081
Monument To SoldiersFirst built 4:541
God powers4 invoked
Plague Of SerpentsUsed 15:19, 18:37, 21:413
CitadelUsed 10:051
MeteorUsed 18:111
VisionUsed 0:421

Salahuddin

Army

SpearmanFirst 15:27 · last 22:5378
Chariot ArcherFirst 15:28 · last 21:4438
War ElephantFirst 14:58 · last 18:5425
Camel RiderFirst 18:52 · last 19:1215
Siege TowerFirst 20:21 · last 22:3815
AnubiteFirst 7:411
PhoenixFirst 15:001
Buildings18 types
FarmFirst built 6:27 · last 20:1179
ObeliskFirst built 1:24 · last 19:1428
HouseFirst built 3:53 · last 4:0617
BarracksFirst built 9:00 · last 22:508
Migdol StrongholdFirst built 11:49 · last 22:588
Wall LongFirst built 10:53 · last 21:057
GranaryFirst built 0:10 · last 18:336
Lumber CampFirst built 9:11 · last 21:075
Mining CampFirst built 1:05 · last 14:315
Siege WorksFirst built 17:02 · last 21:013
Wall ConnectorFirst built 10:53 · last 21:053
Town CenterFirst built 5:06 · last 10:162
Wall MediumFirst built 10:53 · last 21:052
ArmoryFirst built 8:581
MarketFirst built 9:081
Monument To PharaohsFirst built 19:431
Monument To PriestsFirst built 10:421
Monument To SoldiersFirst built 9:021
God powers4 invoked
AncestorsUsed 15:131
MeteorUsed 14:501
Plague Of SerpentsUsed 15:151
ProsperityUsed 3:421

ArgZurdo

Army

SpearmanFirst 12:47 · last 22:55163
Camel RiderFirst 13:04 · last 21:4969
SlingerFirst 15:31 · last 22:4255
Siege TowerFirst 17:03 · last 22:4045
Chariot ArcherFirst 12:51 · last 21:0441
AxemanFirst 19:55 · last 22:4310
Buildings16 types
FarmFirst built 5:34 · last 18:1647
HouseFirst built 2:19 · last 9:3425
BarracksFirst built 10:42 · last 21:5821
Mining CampFirst built 0:56 · last 22:015
Migdol StrongholdFirst built 11:29 · last 17:344
ObeliskFirst built 2:04 · last 10:474
Siege WorksFirst built 14:04 · last 18:074
Lumber CampFirst built 5:46 · last 14:403
Town CenterFirst built 8:01 · last 12:433
GranaryFirst built 0:05 · last 16:362
MarketFirst built 4:52 · last 9:152
TempleFirst built 2:28 · last 14:552
ArmoryFirst built 6:571
Monument To PriestsFirst built 20:271
Monument To SoldiersFirst built 13:421
Monument To VillagersFirst built 0:191
God powers3 invoked
CitadelUsed 18:211
TornadoUsed 22:241
VisionUsed 20:151

Itachi

Army

ContariusFirst 14:08 · last 22:57120
ArcusFirst 14:08 · last 22:57100
FanaticFirst 19:21 · last 22:4075
DestroyerFirst 15:06 · last 22:4150
DryadFirst 15:18 · last 22:4215
Fire SiphonFirst 21:07 · last 22:5510
MurmilloFirst 22:58 · last 22:585
OracleFirst 10:12 · last 10:133
Buildings14 types
FarmFirst built 8:43 · last 16:2620
Military BarracksFirst built 6:36 · last 14:5618
Wall LongFirst built 7:58 · last 10:5811
Counter BarracksFirst built 7:16 · last 18:5110
ManorFirst built 1:01 · last 15:348
Wall ConnectorFirst built 7:58 · last 10:586
PalaceFirst built 13:37 · last 17:584
Town CenterFirst built 4:25 · last 22:263
ArmoryFirst built 8:57 · last 12:092
Wall ShortFirst built 9:14 · last 9:242
Economic GuildFirst built 0:051
MarketFirst built 13:191
TempleFirst built 2:121
Wall MediumFirst built 7:581
God powers3 invoked
Spider LairUsed 11:39, 13:59, 18:18, 19:49, 21:485
Gaia ForestUsed 0:24, 11:042
Hesperides TreeUsed 15:12, 22:052

Wolfish ICE

Army

HersirFirst 2:53 · last 21:2541
Throwing AxemanFirst 7:25 · last 21:5437
BerserkFirst 7:27 · last 21:5530
HirdmanFirst 12:25 · last 19:4424
HuskarlFirst 16:52 · last 19:2712
GodiFirst 17:25 · last 17:264
Portable RamFirst 17:36 · last 17:362
Buildings12 types
FarmFirst built 11:18 · last 19:4124
HouseFirst built 0:27 · last 9:5715
Wall LongFirst built 4:25 · last 13:5015
Wall ConnectorFirst built 4:25 · last 13:486
LonghouseFirst built 6:49 · last 13:195
Wall MediumFirst built 6:39 · last 13:505
Ox Cart BuildingFirst built 0:18 · last 11:043
Great HallFirst built 8:38 · last 17:102
Town CenterFirst built 8:41 · last 21:172
Dwarven ArmoryFirst built 5:001
Hill FortFirst built 15:571
TempleFirst built 2:161
God powers3 invoked
Dwarven MineUsed 17:581
FrostUsed 17:301
Healing SpringUsed 15:021