Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kenjizilla / Amaterasu vs Ced / Huitzilopochtli

Ranked 1v1 10 hours ago

Okuchichibu map preview
Map Okuchichibu
Winner
KenjizillaAmaterasu
Pre-match Elo1332
Win probability32.2%
20:01 Match length UpsetThe Elo underdog won
Defeated
CedHuitzilopochtli
Pre-match Elo1461
Win probability67.8%

Kenjizilla

Amaterasu

Victory
Elo1332+22
EAPM67.7
Military70
Pressure4:25Stable Japanese
Expansion7:10
Market1000
Classical 2:38* Clicked 1:38
Heroic 9:05* Clicked 7:50
Mythic 19:02* Clicked 17:02

Ced

Huitzilopochtli

Defeat
Elo1461-22
EAPM38.2
Military76
Pressure3:19Warrior Priest trained
Expansion5:55
Market0
Classical 4:44* Clicked 3:44
Heroic 10:24* Clicked 9:10
Mythic Not reached

Post-game match summary

Report counters

Final values reported by the match-history results payload.

Kenjizilla

Ranked Match0

Ced

Ranked Match0

Chronology

Unified match timeline

Events share the same minute rows, making simultaneous decisions and reactions easier to compare.

Time KenjizillaCed
ClassicalAge transition
First military pressureWarrior Priest trained
Warrior Priest3 training queues · 3:19–4:10
First military pressureStable Japanese
ClassicalAge transition
God powerInfestation
Town / Village CenterTown Center
Town / Village CenterTown Center
Naginata Rider2 training queues · 7:54–7:58
ArmoryArmory
HeroicAge transition
Tlamanih Spearman6 training queues · 10:00–11:46
Key technologyHand Axe
HeroicAge transition
Key technologyMedium Nobles Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
ArmoryArmory
Key technologyPlow
Farm transition12:49–12:50 · 4 farms clustered
Key technologyHusbandry
Key technologyHusbandry
Yumi Archer2 training queues · 13:26–13:27
Samurai3 training queues · 13:28–14:45
Wanyudo2 training queues · 13:29–13:29
Naginata Rider4 training queues · 13:29–14:45
Farm transition13:34–13:34 · 4 farms clustered
God powerBlood Pact
God powerPurge
Otontin3 training queues · 13:30–14:16
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Key technologyHusbandry
Key technologyPlow
God powerThunder Burst
Shinobi20 training queues · 14:43–19:46
Ocelotl Warrior3 training queues · 14:20–14:21
Eagle Warrior13 training queues · 14:22–16:19
Tlamanih Spearman6 training queues · 14:44–16:21
Tequihua Archer19 training queues · 14:45–16:23
Fortress-tier buildingCastle
Key technologyShaft Mine
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Warrior Priest5 training queues · 15:33–16:26
Naginata Rider2 training queues · 16:19–16:20
Town / Village CenterTown Center
Key technologyBronze Shields
Key technologyBallistics
Warrior Priest3 training queues · 17:45–17:45
MarketMarket
Fortress-tier buildingCastle
God powerShrine Of The Hunt
Naginata Rider6 training queues · 18:55–19:47
Raiju2 training queues · 18:57–19:47
Key technologyHusbandry
MythicAge transition
Samurai5 training queues · 19:46
Yumi Horse Archer5 training queues · 19:46
Eagle Warrior2 training queues · 19:02–19:05
Tlamanih Spearman7 training queues · 19:20–19:21

*Age transition timings are estimated from age-up click/queue time plus standard research duration.

Shared advancement tree

Minor god choices

Each age is aligned across the match so opposing paths can be compared at a glance.

MinakatatomiKenjizilla
ClassicalAge
MalinalxochitlCed
RaijinKenjizilla
HeroicAge
ItzpapalotlCed
TakemikazuchiKenjizilla
MythicAge
Not reachedCed

At a glance

Key signals

Elo favorite67.8%Ced · Upset
Fastest Classical2:38*Kenjizilla
Fastest Heroic9:05*Kenjizilla
Fastest Mythic19:02*Kenjizilla
First pressure3:19Ced · Warrior Priest trained
First extra TC5:55Ced · Town Center
Fortress timing15:15Kenjizilla · Castle
Market timing18:11Kenjizilla · Market
Armory timing7:02Ced · Armory
Farm transition12:49–12:50Ced · 4 farms clustered
Most military units76Ced
Highest EAPM67.7Kenjizilla
Market volume1,000Kenjizilla

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kenjizilla

Fast Classical2:38 estimated completion
Early pressure4:25 · Stable Japanese
Fast expansion7:10 · Town Center
Early market / Heroic prep18:11 · Market
Early armory / Heroic prep12:48 · Armory
Fortress tech path15:15 · Castle
Heavy walling signal27 wall build events
Farm transition13:34–13:34 · 4 farms clustered
Market economy signal1,000 total resource volume

Ced

Fast Classical4:44 estimated completion
Early pressure3:19 · Warrior Priest trained
Fast expansion5:55 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:02 · Armory
Heavy walling signal29 wall build events
Farm transition12:49–12:50 · 4 farms clustered
Kenjizilla · Early PressureBy 6:00 this player had multiple military signals online.
Kenjizilla · Fast HeroicHeroic age was queued at or before 8:00.
Kenjizilla · Rush SetupClassical age was queued around 3:30 or faster.
Ced · 2 TC BoomA second Town Center was started by about 6:00.
Ced · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow1000 total volume

Kenjizilla

Bought

Food1000

Sold

Total player market volume1000

Ced

Bought

Sold

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kenjizilla

Army

ShinobiFirst 14:43 · last 19:4620
Naginata RiderFirst 5:01 · last 19:4715
SamuraiFirst 7:56 · last 19:4610
Yumi Horse ArcherFirst 14:45 · last 19:468
WanyudoFirst 5:03 · last 16:225
Yumi ArcherFirst 10:36 · last 16:224
Onna MushaFirst 5:43 · last 10:372
OyumiFirst 16:18 · last 18:552
RaijuFirst 18:57 · last 19:472
KitsuneFirst 16:221
Yari SpearmanFirst 13:301
Buildings17 types
FarmFirst built 13:34 · last 18:3121
HouseFirst built 2:35 · last 16:5721
Wall LongFirst built 8:27 · last 16:0613
WatermillFirst built 0:05 · last 16:4711
Wall ConnectorFirst built 5:26 · last 16:069
Shrine JapaneseFirst built 0:17 · last 18:516
GuardhouseFirst built 4:31 · last 18:375
Mining Camp JapaneseFirst built 0:26 · last 16:084
Stable JapaneseFirst built 4:25 · last 18:364
DojoFirst built 5:09 · last 13:593
Wall ShortFirst built 10:17 · last 12:563
CastleFirst built 15:15 · last 18:232
Wall MediumFirst built 5:26 · last 9:282
ArmoryFirst built 12:481
MarketFirst built 18:111
TempleFirst built 1:441
Town CenterFirst built 7:101
God powers2 invoked
Shrine Of The HuntUsed 18:381
Thunder BurstUsed 14:321

Ced

Army

Tequihua ArcherFirst 10:08 · last 16:2320
Tlamanih SpearmanFirst 10:00 · last 19:2119
Eagle WarriorFirst 14:22 · last 19:0515
Warrior PriestFirst 3:19 · last 17:4612
OtontinFirst 13:30 · last 18:315
Ocelotl WarriorFirst 14:20 · last 14:213
MaquizcoatlFirst 12:381
Shorn OneFirst 16:421
Buildings13 types
FarmFirst built 12:49 · last 19:3019
HouseFirst built 3:01 · last 13:4314
CalpulliFirst built 0:06 · last 18:0211
Wall ConnectorFirst built 6:58 · last 16:3311
Wall LongFirst built 7:12 · last 16:338
Nobles HutFirst built 10:54 · last 18:257
Wall MediumFirst built 6:58 · last 16:336
War HutFirst built 8:46 · last 18:206
Wall ShortFirst built 6:58 · last 12:304
Town CenterFirst built 5:55 · last 16:062
ArmoryFirst built 7:021
Great TempleFirst built 11:281
TempleFirst built 2:321
God powers3 invoked
Blood PactUsed 13:051
InfestationUsed 5:001
PurgeUsed 13:121